Closed yinxiaomei closed 1 year ago
just like the table tennis game.
the ball has linearDamping and angularDamping ,is forced apply by one velocity, and collision with the wall ,then moves to anthor angle how could i know the trajectories in advance before the ball is forced apply?
Probably this example is helpful: http://piqnt.com/planck.js/EdgeShapes
just like the table tennis game.
the ball has linearDamping and angularDamping ,is forced apply by one velocity, and collision with the wall ,then moves to anthor angle how could i know the trajectories in advance before the ball is forced apply?