Open ToyoTheFox opened 6 years ago
If anyone can help, that would be awesome
Hi Toyo. Tablets are not really supported, but I don't know of any reason why the UI would break like that.
I am using the latest version of the chrome app on an Ipad Air 2 (Note: I cannot download apps)
Have you tried just using the Web service?
Yes, that's what i've been using
I see. Sorry. I don't understand how the Chrome App works, but assume now it's one of the simple ones that are basically a fancy bookmark.
I'm really struggling to picture what's wrong exactly. You said "it's impossible to scroll through the frames" and to "delete frames", but haven't really explained what happens when you try. You also mentioned that you cannot "makes sprites with 3-4 frames". Can you make sprites with 2 frames?
Tablets are not supported, but the app is cross-browser, so it should work properly with a keyboard and mouse on anything with a HD screen and a modern browser. Touch support will probably be partial though because, while some touch events are effectively translated into mouse events, others are not. That's presumably the issue you're having.
It's nothing to do with me personally, but I don't think there's any plan to support tablets any time soon.
Thinking out loud... It might be worth testing Piskel across the RaspberryPi range. Some people use a phone or tablet as their daily driver, and just generally, it helps to offer inexpensive ways to use Piskel. My RPi Zero really struggles to even launch Chrome at 1280x720, so that's a lost cause, but a high end RPI might manage it.
Okay, so I am running extremely low on resources and have to use a school ipad to do everything, and I thought it would be fun to use piskel to animate sprites, but it is impossible to scroll through the frames, delete frames, basically making it impossible to make sprites with 3-4 frames of animation, I am using the latest version of the chrome app on an Ipad Air 2 (Note: I cannot download apps)