pistolshrimpgames / ProceduralPlanet

Procedural planets with Three.js
Do What The F*ck You Want To Public License
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Gets rid of loading bar #27

Closed Sabrejack closed 1 year ago

Sabrejack commented 1 year ago

Was causing errors in the console if you didn't show() it before every map re-render, and rather than add a null check, we decided we don't want it anyway.

Also gets rid of all the supporting code that is now unused without the loading bar, such as the start() method and progress tracking vars.