grpc/grpc-go (google.golang.org/grpc)
### [`v1.66.0`](https://togithub.com/grpc/grpc-go/releases/tag/v1.66.0): Release 1.66.0
[Compare Source](https://togithub.com/grpc/grpc-go/compare/v1.65.0...v1.66.0)
### New Features
- metadata: stabilize `ValueFromIncomingContext` ([#7368](https://togithub.com/grpc/grpc-go/issues/7368))
- Special Thanks: [@KarthikReddyPuli](https://togithub.com/KarthikReddyPuli)
- client: stabilize the `WaitForStateChange` and `GetState` methods, which were previously experimental. ([#7425](https://togithub.com/grpc/grpc-go/issues/7425))
- xds: Implement ADS flow control mechanism ([#7458](https://togithub.com/grpc/grpc-go/issues/7458))
- See [https://github.com/grpc/grpc/issues/34099](https://togithub.com/grpc/grpc/issues/34099) for context.
- balancer/rls: Add metrics for data cache and picker internals ([#7484](https://togithub.com/grpc/grpc-go/issues/7484), [#7495](https://togithub.com/grpc/grpc-go/issues/7495))
- xds: LRS load reports now include the `total_issued_requests` field. ([#7544](https://togithub.com/grpc/grpc-go/issues/7544))
### Bug Fixes
- grpc: Clients now return status code INTERNAL instead of UNIMPLEMENTED when the server uses an unsupported compressor. This is consistent with the [gRPC compression spec](https://togithub.com/grpc/grpc/blob/master/doc/compression.md#compression-method-asymmetry-between-peers). ([#7461](https://togithub.com/grpc/grpc-go/issues/7461))
- Special Thanks: [@Gayathri625](https://togithub.com/Gayathri625)
- transport: Fix a bug which could result in writes busy looping when the underlying `conn.Write` returns errors ([#7394](https://togithub.com/grpc/grpc-go/issues/7394))
- Special Thanks: [@veshij](https://togithub.com/veshij)
- client: fix race that could lead to orphaned connections and associated resources. ([#7390](https://togithub.com/grpc/grpc-go/issues/7390))
- xds: use locality from the connected address for load reporting with pick_first ([#7378](https://togithub.com/grpc/grpc-go/issues/7378))
- without this fix, if a priority contains multiple localities with pick_first, load was reported for the wrong locality
- client: prevent hanging during ClientConn.Close() when the network is unreachable ([#7540](https://togithub.com/grpc/grpc-go/issues/7540))
### Performance Improvements
- transport: double buffering is avoided when using an http connect proxy and the target server waits for client to send the first message. ([#7424](https://togithub.com/grpc/grpc-go/issues/7424))
- codec: Implement a new `Codec` which uses buffer recycling for encoded message ([#7356](https://togithub.com/grpc/grpc-go/issues/7356))
- introduce a `mem` package to facilitate buffer reuse ([#7432](https://togithub.com/grpc/grpc-go/issues/7432))
- Special Thanks: [@PapaCharlie](https://togithub.com/PapaCharlie)
Configuration
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🚦 Automerge: Enabled.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
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[ ] If you want to rebase/retry this PR, check this box
This PR contains the following updates:
v1.65.0
->v1.66.0
Release Notes
grpc/grpc-go (google.golang.org/grpc)
### [`v1.66.0`](https://togithub.com/grpc/grpc-go/releases/tag/v1.66.0): Release 1.66.0 [Compare Source](https://togithub.com/grpc/grpc-go/compare/v1.65.0...v1.66.0) ### New Features - metadata: stabilize `ValueFromIncomingContext` ([#7368](https://togithub.com/grpc/grpc-go/issues/7368)) - Special Thanks: [@KarthikReddyPuli](https://togithub.com/KarthikReddyPuli) - client: stabilize the `WaitForStateChange` and `GetState` methods, which were previously experimental. ([#7425](https://togithub.com/grpc/grpc-go/issues/7425)) - xds: Implement ADS flow control mechanism ([#7458](https://togithub.com/grpc/grpc-go/issues/7458)) - See [https://github.com/grpc/grpc/issues/34099](https://togithub.com/grpc/grpc/issues/34099) for context. - balancer/rls: Add metrics for data cache and picker internals ([#7484](https://togithub.com/grpc/grpc-go/issues/7484), [#7495](https://togithub.com/grpc/grpc-go/issues/7495)) - xds: LRS load reports now include the `total_issued_requests` field. ([#7544](https://togithub.com/grpc/grpc-go/issues/7544)) ### Bug Fixes - grpc: Clients now return status code INTERNAL instead of UNIMPLEMENTED when the server uses an unsupported compressor. This is consistent with the [gRPC compression spec](https://togithub.com/grpc/grpc/blob/master/doc/compression.md#compression-method-asymmetry-between-peers). ([#7461](https://togithub.com/grpc/grpc-go/issues/7461)) - Special Thanks: [@Gayathri625](https://togithub.com/Gayathri625) - transport: Fix a bug which could result in writes busy looping when the underlying `conn.Write` returns errors ([#7394](https://togithub.com/grpc/grpc-go/issues/7394)) - Special Thanks: [@veshij](https://togithub.com/veshij) - client: fix race that could lead to orphaned connections and associated resources. ([#7390](https://togithub.com/grpc/grpc-go/issues/7390)) - xds: use locality from the connected address for load reporting with pick_first ([#7378](https://togithub.com/grpc/grpc-go/issues/7378)) - without this fix, if a priority contains multiple localities with pick_first, load was reported for the wrong locality - client: prevent hanging during ClientConn.Close() when the network is unreachable ([#7540](https://togithub.com/grpc/grpc-go/issues/7540)) ### Performance Improvements - transport: double buffering is avoided when using an http connect proxy and the target server waits for client to send the first message. ([#7424](https://togithub.com/grpc/grpc-go/issues/7424)) - codec: Implement a new `Codec` which uses buffer recycling for encoded message ([#7356](https://togithub.com/grpc/grpc-go/issues/7356)) - introduce a `mem` package to facilitate buffer reuse ([#7432](https://togithub.com/grpc/grpc-go/issues/7432)) - Special Thanks: [@PapaCharlie](https://togithub.com/PapaCharlie)Configuration
📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).
🚦 Automerge: Enabled.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
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