pixel-32 / CDDA-tileset

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Add json tile_entries and reorganise folder for compose script #11

Closed Fris0uman closed 4 years ago

Fris0uman commented 4 years ago

Summary

SUMMARY: Infrastructure "Add json tile_entries and reorganise folder for compose script"

Purpose of change

Prepare the repo to use compose script

Describe the solution

Add tile_entry for every available sprite Move every sprite inside pngs_tiles_32x32 folder

Testing

Run compose script Script run with only one error about female_thresh_canine

Additional context

I don't know what overlay female_thresh_canine should be since it's the accumulation of every canine mutation

Moving everything into the same folder might a bit brutal, the only constraint for the script is to have the prite of a same sheet inside one folder with a name that start with pngs_

John-Candlebury commented 4 years ago

Thanks for your help with this!

John-Candlebury commented 4 years ago

The 32_32 folder is alright! I'll have to check up with mark about the canine_thresh sprite. Its supposed to just replace your base sprite similarly to how Retrodays does