Closed mirdukkkkk closed 9 months ago
store pixels in the cache in the Uint8Array (RGB) format so that there is no need to convert pixels to this format when sending the canvas (/pixels.png - converting pixels)
i think performance will increase
store pixels in the cache in the Uint8Array (RGB) format so that there is no need to convert pixels to this format when sending the canvas (/pixels.png - converting pixels)
i think performance will increase