pixelomer / Celeste-ARM64

Utilities for getting Celeste to work on the Nintendo Switch (and ARM64 Linux in general)
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Crash during init, unable to find fmodstudio #13

Closed ImFalling closed 5 months ago

ImFalling commented 1 year ago

Hello,

I followed your guide completely, multiple times, with and without Everest, and always ended up with the following error when running ./Celeste.

`Controller 0: Nintendo Switch Joy-Con (L/R) CELESTE : 1.4.0.0 FNA3D Driver: OpenGL OpenGL Renderer: NVIDIA Tegra X1 (nvgpu)/integrated OpenGL Driver: 4.6.0 NVIDIA 32.3.1 OpenGL Vendor: NVIDIA Corporation MojoShader Profile: glsl120 BEGIN LOAD

Unable to find anything like it on google or here, I tried multiple things. I was about to give up, but then I copied and renamed the symlink /lib-arm64/libfmodstudio.so.13 to just fmodstudio, since that seemed to be what it was searching for, and this fixed the error.

Thanks for your work.

pixelomer commented 1 year ago

Related to: #7