pixelomer / Celeste-ARM64

Utilities for getting Celeste to work on the Nintendo Switch (and ARM64 Linux in general)
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Unrecognized window depth/stencil format #16

Open HunterBoy344 opened 1 year ago

HunterBoy344 commented 1 year ago

Tried running Celeste using this project on my Samsung Galaxy Note8 (Ubuntu 18.04) and it keeps crashing with an error log that says "System.NotSupportedException: Unrecognized window depth/stencil format!"

I'm using it through VNC, if that means anything. I patched the game on my Windows (WSL) machine first.

pixelomer commented 9 months ago

This seems like a graphics issue unrelated to this tool. Is graphics rendering working correctly on your phone?