Running Fedora Asahi Remix on M1 MacBook Air, I made the following modifications thus far:
Applied the open pull request #17
adjusted the liblua paths in the Celeste script to usr/lib64/liblua-5.4-so
The game now launches, the mono task takes about 4% of CPU, and the start screen music plays. No window is created however. Without adjusted lua paths, the game doesn't start because of some Wayland error: qt.qpa.wayland: Wayland does not support QWindow::requestActivate().
Sorry if I just missed something obvious!
Running Fedora Asahi Remix on M1 MacBook Air, I made the following modifications thus far:
usr/lib64/liblua-5.4-so
The game now launches, the mono task takes about 4% of CPU, and the start screen music plays. No window is created however. Without adjusted lua paths, the game doesn't start because of some Wayland error:
qt.qpa.wayland: Wayland does not support QWindow::requestActivate()
. Sorry if I just missed something obvious!