Open pixelsoccupied opened 7 years ago
@pixelsoccupied What is the issue with this exactly? I'm not quite sure. Cities can already render cubes of various colors per city.
Ya sorry forgot that it was fixed since last time in GUI! I was referring to the logic that was being used! But fixed it in the new buttons.cpp. Now removes one cube of color that is the highest in number @MatthewChrobak
But implemented the logic for Medic. Basically treating each index value as a different disease and -1 == no cubes. Moved all the Action and Roles in separate files(check out the new files)