Let the player know what cards were picked up through a message box.
Infect 2 cities.
Let the player know what cities were infected, and modify the cities so they receive an infection.
Tips and Help:
A messagebox can be shown and handled in its entirety through
#include "GuiManager" GuiManager::showMessageBox("Message One"); GuiManager::showMessageBox("Message Two");
Requirements:
Tips and Help: A messagebox can be shown and handled in its entirety through
#include "GuiManager" GuiManager::showMessageBox("Message One"); GuiManager::showMessageBox("Message Two");