pixeltris / YgoMaster

Offline Yu-Gi-Oh! Master Duel
MIT License
881 stars 126 forks source link

Current build fails to compile #470

Closed Merik2013 closed 2 months ago

Merik2013 commented 2 months ago

I'm sure you're aware, but as it has been a bit now I'll make an issue for it. Your last revisions currently fail to build via build.bat and as a result the new features can't be tested on the users end.



Microsoft (R) Build Engine version 4.8.9037.0
[Microsoft .NET Framework, version 4.0.30319.42000]
Copyright (C) Microsoft Corporation. All rights reserved.

Building the projects in this solution one at a time. To enable parallel build, please add the "/m" switch.
Build started 8/28/2024 8:28:23 AM.
Project "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" on nod
e 1 (default targets).
ValidateSolutionConfiguration:
  Building solution configuration "Debug|x64".
Project "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (1) is
 building "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\Ygo
Master.csproj" (2) on node 1 (default targets).
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(983,5): warning MSB3644: The reference assemblie
s for framework ".NETFramework,Version=v4.0" were not found. To resolve this, install the SDK or Targeting Pack for thi
s framework version or retarget your application to a version of the framework for which you have the SDK or Targeting
Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in place of
 reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend. [H:\SteamLib
rary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(1605,5): warning MSB3270: There was a mismatch b
etween the processor architecture of the project being built "AMD64" and the processor architecture of the reference "C
:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll", "x86". This mismatch may cause runtime failures. Please con
sider changing the targeted processor architecture of your project through the Configuration Manager so as to align the
 processor architectures between your project and references, or take a dependency on references with a processor archi
tecture that matches the targeted processor architecture of your project. [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
GenerateTargetFrameworkMonikerAttribute:
Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the i
nput files.
CoreCompile:
  C:\Windows\Microsoft.NET\Framework\v4.0.30319\Csc.exe /noconfig /unsafe+ /nowarn:1701,1702 /nostdlib+ /platform:x64 /
  errorreport:prompt /define:DEBUG;TRACE /highentropyva- /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Microsof
  t.CSharp\v4.0_4.0.0.0__b03f5f7f11d50a3a\Microsoft.CSharp.dll /reference:C:\Windows\Microsoft.NET\Framework\v4.0.30319
  \mscorlib.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System
  .Core.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Data.DataSetExtensions\v4.0_4.0.0.0__b77a5c561
  934e089\System.Data.DataSetExtensions.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.
  0__b77a5c561934e089\System.Data.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c
  561934e089\System.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089
  \System.Xml.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml.Linq\v4.0_4.0.0.0__b77a5c561934e089\
  System.Xml.Linq.dll /debug+ /debug:full /filealign:512 /out:obj\x64\Debug\YgoMaster.exe /target:exe /utf8output Acts\
  Act_Craft.cs Acts\Act_Duel.cs Acts\Act_Friend.cs Acts\Act_Replay.cs Acts\Act_Room.cs Acts\Act_Solo.cs Acts\Act_System
  Account.cs Acts\Act_Deck.cs Acts\Act_Shop.cs Acts\Act_User.cs Enums\Card.cs Enums\Duel.cs GameServer.Multiplayer.cs I
  nfos\DuelRoom.cs Infos\TradeInfo.cs Lib\LinearCongruentialGenerator.cs Lib\ProcessCommandLine.cs Net\Message\Connecti
  onRequestMessage.cs Net\Message\ConnectionResponseMessage.cs Net\Message\DuelComCancelCommand2Message.cs Net\Message\
  DuelComCancelCommandMessage.cs Net\Message\DuelComDoCommandMessage.cs Net\Message\DuelComMessage.cs Net\Message\DuelC
  omMovePhaseMessage.cs Net\Message\DuelDlgSetResultMessage.cs Net\Message\DuelEmoteMessage.cs Net\Message\DuelEngineSt
  ateMessage.cs Net\Message\DuelErrorMessage.cs Net\Message\DuelListInitStringMessage.cs Net\Message\DuelListSetCardExD
  ataMessage.cs Net\Message\DuelListSetIndexMessage.cs Net\Message\DuelSpectatorCountMessage.cs Net\Message\DuelSpectat
  orDataMessage.cs Net\Message\DuelSpectatorEnterMessage.cs Net\Message\DuelSpectatorFieldGuideMessage.cs Net\Message\D
  uelSysActFinishedMessage.cs Net\Message\DuelTapSyncMessage.cs Net\Message\FriendDuelInviteMessage.cs Net\Message\PvpS
  erverConnectionRequestMessage.cs Net\Message\TradeMoveCardMessage.cs Net\Message\TradeEnterRoomMessage.cs Net\Message
  \TradeLeaveRoomMessage.cs Net\Message\OpponentDuelEndedMessage.cs Net\Message\PingMessage.cs Net\Message\PongMessage.
  cs Net\Message\TradeStateChangedMessage.cs Net\Message\DuelIsBusyEffectMessage.cs Net\NetMessage.cs Net\NetClient.cs
  Net\NetMessageType.cs Net\NetPacketBuffer.cs Net\NetServer.cs Pvp.cs Sim\CpuContest.cs Updater.cs WikiDump\HtmlAgilit
  yPack.Merged.cs Sim\DuelSimulator.DllContent.cs DuelSettings.cs Sim\DuelSimulator.cs Sim\DuelSimulator.DllEngine.cs E
  nums\ResultCodes.cs Infos\CardCategory.cs Infos\CardCollection.cs Infos\CraftInfo.cs Enums\Misc.cs GameServer.cs Game
  Server.State.cs Utils.cs GameServer.Writers.cs Infos\DeckInfo.cs Enums\ItemID.cs Infos\DuelRewardInfo.cs Lib\LZ4.cs L
  ib\LZ4Codec.cs Lib\LZ4Codec.Safe.cs Lib\LZ4Codec.Safe32.Dirty.cs Lib\LZ4Codec.Safe32HC.Dirty.cs Lib\LZ4Codec.Safe64.D
  irty.cs Lib\LZ4Codec.Safe64HC.Dirty.cs Lib\MiniJSON.cs Lib\MiniMessagePacker.cs Player.cs Program.cs Properties\Assem
  blyInfo.cs Infos\ShopInfo.cs YdkHelper.cs YgoDbSet.cs WikiDump\YgoWikiDecks.cs "C:\Users\merik\AppData\Local\Temp\.NE
  TFramework,Version=v4.0.AssemblyAttributes.cs"
Lib\ProcessCommandLine.cs(124,51): error CS1002: ; expected [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\Yg
oMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Lib\ProcessCommandLine.cs(126,9): error CS1519: Invalid token '{' in class, struct, or interface member declaration [H:
\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj
]
Lib\ProcessCommandLine.cs(134,27): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrary\
steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Lib\ProcessCommandLine.cs(136,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrary\
steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Lib\ProcessCommandLine.cs(142,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrary\
steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Lib\ProcessCommandLine.cs(149,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrary\
steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Lib\ProcessCommandLine.cs(241,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrary\
steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Lib\ProcessCommandLine.cs(245,24): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrary\
steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Lib\ProcessCommandLine.cs(246,9): error CS1022: Type or namespace definition, or end-of-file expected [H:\SteamLibrary\
steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Infos\DeckInfo.cs(14,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMa
ster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Infos\DeckInfo.cs(18,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMa
ster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
Done Building Project "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMast
erServer\YgoMaster.csproj" (default targets) -- FAILED.

Project "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (1) is
 building "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csp
roj" (3) on node 1 (default targets).
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(983,5): warning MSB3644: The reference assemblie
s for framework ".NETFramework,Version=v4.0" were not found. To resolve this, install the SDK or Targeting Pack for thi
s framework version or retarget your application to a version of the framework for which you have the SDK or Targeting
Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in place of
 reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend. [H:\SteamLib
rary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(1605,5): warning MSB3270: There was a mismatch b
etween the processor architecture of the project being built "AMD64" and the processor architecture of the reference "C
:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll", "x86". This mismatch may cause runtime failures. Please con
sider changing the targeted processor architecture of your project through the Configuration Manager so as to align the
 processor architectures between your project and references, or take a dependency on references with a processor archi
tecture that matches the targeted processor architecture of your project. [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
GenerateTargetFrameworkMonikerAttribute:
Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the i
nput files.
CoreCompile:
  C:\Windows\Microsoft.NET\Framework\v4.0.30319\Csc.exe /noconfig /unsafe+ /nowarn:1701,1702 /nostdlib+ /platform:x64 /
  errorreport:prompt /define:TRACE;DEBUG;YGO_MASTER_CLIENT /highentropyva- /reference:C:\WINDOWS\Microsoft.Net\assembly
  \GAC_MSIL\Microsoft.CSharp\v4.0_4.0.0.0__b03f5f7f11d50a3a\Microsoft.CSharp.dll /reference:C:\Windows\Microsoft.NET\Fr
  amework\v4.0.30319\mscorlib.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5
  c561934e089\System.Core.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Data.DataSetExtensions\v4.0_
  4.0.0.0__b77a5c561934e089\System.Data.DataSetExtensions.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_64\Syste
  m.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4
  .0_4.0.0.0__b77a5c561934e089\System.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0
  .0.0__b03f5f7f11d50a3a\System.Drawing.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\
  v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.
  Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll /reference:C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml.Li
  nq\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.Linq.dll /debug+ /debug:full /filealign:512 /out:obj\x64\Debug\YgoMaster
  Client.exe /target:winexe /utf8output YgoMasterClient\FixDeleteFile.cs YgoMasterClient\HomeViewTweaks.cs YgoMasterCli
  ent\CustomBackground.cs YgoMasterClient\AudioLoader.cs YgoMasterClient\FolderPicker.cs YgoMasterClient\DuelDll.ProxyF
  unctions.cs YgoMasterClient\DuelTapSync.cs YgoMasterClient\DuelEmoteHelper.cs YgoMasterClient\IL2CPP\ReflectionValida
  tor.cs YgoMasterClient\FixLanguage.cs YgoMasterClient\SimpleProxy.cs YgoMasterClient\SoundInterceptor.cs YgoMasterCli
  ent\TradeUtils.cs YgoMasterClient\ClientSettings.Text.cs YgoMasterClient\DuelDll.cs YgoMasterClient\ActionSheetViewCo
  ntroller.cs YgoMasterClient\AssetHelper.cs YgoMasterClient\AssetHelper.Solo.cs YgoMasterClient\ClientSettings.cs YgoM
  asterClient\CommonDialogViewController.cs YgoMasterClient\ConsoleHelper.cs YgoMasterClient\CRC32.cs YgoMasterClient\D
  elegateHelper.cs YgoMasterClient\DuelClientUtils.cs YgoMasterClient\DuelReplayUtils.cs YgoMasterClient\GameLauncher.c
  s YgoMasterClient\Hook.cs YgoMasterClient\csbool.cs YgoMasterClient\IL2CPP\Assembler.cs YgoMasterClient\IL2CPP\CastUt
  ils.cs YgoMasterClient\IL2CPP\IL2Array.cs YgoMasterClient\IL2CPP\IL2Assembly.cs YgoMasterClient\IL2CPP\IL2Base.cs Ygo
  MasterClient\IL2CPP\IL2BindingFlags.cs YgoMasterClient\IL2CPP\IL2Class.cs YgoMasterClient\IL2CPP\IL2ClassType.cs YgoM
  asterClient\IL2CPP\IL2Dictionary.cs YgoMasterClient\IL2CPP\IL2Field.cs YgoMasterClient\IL2CPP\IL2List.cs YgoMasterCli
  ent\IL2CPP\IL2Method.cs YgoMasterClient\IL2CPP\IL2Object.cs YgoMasterClient\IL2CPP\IL2Param.cs YgoMasterClient\IL2CPP
  \IL2Property.cs YgoMasterClient\IL2CPP\IL2String.cs YgoMasterClient\IL2CPP\IL2SystemClass.cs YgoMasterClient\IL2CPP\I
  L2Utils.cs YgoMasterClient\IL2CPP\Import.cs YgoMasterClient\IL2CPP\RuntimeType.cs YgoMasterClient\IL2CPP\NativeUtils.
  cs YgoMasterClient\Program.cs YgoMasterClient\Properties\AssemblyInfo.cs YgoMasterClient\DuelStarter.cs YgoMasterClie
  nt\DeckEditorUtils.cs YgoMasterClient\Ultralight.cs YgoMasterClient\UnityPlayerPdb.cs YgoMasterClient\WallpaperCycle.
  cs YgoMasterClient\WebUI.cs YgoMasterServer\DuelSettings.cs YgoMasterServer\Enums\Card.cs YgoMasterServer\Enums\Duel.
  cs YgoMasterServer\Enums\ItemID.cs YgoMasterServer\Enums\Misc.cs YgoMasterServer\Enums\ResultCodes.cs YgoMasterServer
  \Infos\CardCollection.cs YgoMasterServer\Lib\LZ4.cs YgoMasterServer\Lib\LZ4Codec.cs YgoMasterServer\Lib\LZ4Codec.Safe
  .cs YgoMasterServer\Lib\LZ4Codec.Safe32.Dirty.cs YgoMasterServer\Lib\LZ4Codec.Safe32HC.Dirty.cs YgoMasterServer\Lib\L
  Z4Codec.Safe64.Dirty.cs YgoMasterServer\Lib\LZ4Codec.Safe64HC.Dirty.cs YgoMasterServer\Lib\MiniJSON.cs YgoMasterServe
  r\Infos\DeckInfo.cs YgoMasterServer\Lib\MiniMessagePacker.cs YgoMasterServer\Lib\ProcessCommandLine.cs YgoMasterServe
  r\Net\Message\ConnectionRequestMessage.cs YgoMasterServer\Net\Message\ConnectionResponseMessage.cs YgoMasterServer\Ne
  t\Message\DuelComCancelCommand2Message.cs YgoMasterServer\Net\Message\DuelComCancelCommandMessage.cs YgoMasterServer\
  Net\Message\DuelComDoCommandMessage.cs YgoMasterServer\Net\Message\DuelComMessage.cs YgoMasterServer\Net\Message\Duel
  ComMovePhaseMessage.cs YgoMasterServer\Net\Message\DuelDlgSetResultMessage.cs YgoMasterServer\Net\Message\DuelEmoteMe
  ssage.cs YgoMasterServer\Net\Message\DuelEngineStateMessage.cs YgoMasterServer\Net\Message\DuelErrorMessage.cs YgoMas
  terServer\Net\Message\DuelIsBusyEffectMessage.cs YgoMasterServer\Net\Message\DuelListInitStringMessage.cs YgoMasterSe
  rver\Net\Message\DuelListSetCardExDataMessage.cs YgoMasterServer\Net\Message\DuelListSetIndexMessage.cs YgoMasterServ
  er\Net\Message\DuelSpectatorCountMessage.cs YgoMasterServer\Net\Message\DuelSpectatorDataMessage.cs YgoMasterServer\N
  et\Message\DuelSpectatorEnterMessage.cs YgoMasterServer\Net\Message\DuelSpectatorFieldGuideMessage.cs YgoMasterServer
  \Net\Message\DuelSysActFinishedMessage.cs YgoMasterServer\Net\Message\DuelTapSyncMessage.cs YgoMasterServer\Net\Messa
  ge\FriendDuelInviteMessage.cs YgoMasterServer\Net\Message\OpponentDuelEndedMessage.cs YgoMasterServer\Net\Message\Pin
  gMessage.cs YgoMasterServer\Net\Message\PongMessage.cs YgoMasterServer\Net\Message\PvpServerConnectionRequestMessage.
  cs YgoMasterServer\Net\Message\TradeEnterRoomMessage.cs YgoMasterServer\Net\Message\TradeLeaveRoomMessage.cs YgoMaste
  rServer\Net\Message\TradeMoveCardMessage.cs YgoMasterServer\Net\Message\TradeStateChangedMessage.cs YgoMasterServer\N
  et\NetClient.cs YgoMasterServer\Net\NetMessage.cs YgoMasterServer\Net\NetMessageType.cs YgoMasterServer\Net\NetPacket
  Buffer.cs YgoMasterServer\Pvp.cs YgoMasterServer\Utils.cs YgoMasterServer\YdkHelper.cs "C:\Users\merik\AppData\Local\
  Temp\.NETFramework,Version=v4.0.AssemblyAttributes.cs"
YgoMasterClient\FolderPicker.cs(137,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Ma
ster Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterClient\FolderPicker.cs(139,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Ma
ster Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterClient\FolderPicker.cs(197,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Ma
ster Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterClient\FolderPicker.cs(238,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Ma
ster Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Infos\DeckInfo.cs(14,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  M
aster Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Infos\DeckInfo.cs(18,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  M
aster Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(124,51): error CS1002: ; expected [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(126,9): error CS1519: Invalid token '{' in class, struct, or interface member
 declaration [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.
csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(134,27): error CS1518: Expected class, delegate, enum, interface, or struct [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(136,19): error CS1518: Expected class, delegate, enum, interface, or struct [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(142,19): error CS1518: Expected class, delegate, enum, interface, or struct [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(149,19): error CS1518: Expected class, delegate, enum, interface, or struct [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(241,19): error CS1518: Expected class, delegate, enum, interface, or struct [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(245,24): error CS1518: Expected class, delegate, enum, interface, or struct [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
YgoMasterServer\Lib\ProcessCommandLine.cs(246,9): error CS1022: Type or namespace definition, or end-of-file expected [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
Done Building Project "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMast
erClient.csproj" (default targets) -- FAILED.

Done Building Project "H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMast
er.sln" (default targets) -- FAILED.

Build FAILED.

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csp
roj" (default target) (2) ->
(GetReferenceAssemblyPaths target) ->
  C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(983,5): warning MSB3644: The reference assembl
ies for framework ".NETFramework,Version=v4.0" were not found. To resolve this, install the SDK or Targeting Pack for t
his framework version or retarget your application to a version of the framework for which you have the SDK or Targetin
g Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in place
of reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend. [H:\SteamL
ibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csp
roj" (default target) (2) ->
(ResolveAssemblyReferences target) ->
  C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(1605,5): warning MSB3270: There was a mismatch
 between the processor architecture of the project being built "AMD64" and the processor architecture of the reference
"C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll", "x86". This mismatch may cause runtime failures. Please c
onsider changing the targeted processor architecture of your project through the Configuration Manager so as to align t
he processor architectures between your project and references, or take a dependency on references with a processor arc
hitecture that matches the targeted processor architecture of your project. [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csp
roj" (default target) (2) ->
(CoreCompile target) ->
  Infos\DeckInfo.cs(14,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\Ygo
Master\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Infos\DeckInfo.cs(18,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\Ygo
Master\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj" (defa
ult target) (3) ->
(GetReferenceAssemblyPaths target) ->
  C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(983,5): warning MSB3644: The reference assembl
ies for framework ".NETFramework,Version=v4.0" were not found. To resolve this, install the SDK or Targeting Pack for t
his framework version or retarget your application to a version of the framework for which you have the SDK or Targetin
g Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in place
of reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend. [H:\SteamL
ibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj" (defa
ult target) (3) ->
(ResolveAssemblyReferences target) ->
  C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(1605,5): warning MSB3270: There was a mismatch
 between the processor architecture of the project being built "AMD64" and the processor architecture of the reference
"C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll", "x86". This mismatch may cause runtime failures. Please c
onsider changing the targeted processor architecture of your project through the Configuration Manager so as to align t
he processor architectures between your project and references, or take a dependency on references with a processor arc
hitecture that matches the targeted processor architecture of your project. [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj" (defa
ult target) (3) ->
(CoreCompile target) ->
  YgoMasterClient\FolderPicker.cs(137,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterClient\FolderPicker.cs(139,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterClient\FolderPicker.cs(197,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterClient\FolderPicker.cs(238,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Infos\DeckInfo.cs(14,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
 Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Infos\DeckInfo.cs(18,25): warning CS1692: Invalid number [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!
 Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csp
roj" (default target) (2) ->
(CoreCompile target) ->
  Lib\ProcessCommandLine.cs(124,51): error CS1002: ; expected [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\
YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Lib\ProcessCommandLine.cs(126,9): error CS1519: Invalid token '{' in class, struct, or interface member declaration [
H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.cspr
oj]
  Lib\ProcessCommandLine.cs(134,27): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrar
y\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Lib\ProcessCommandLine.cs(136,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrar
y\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Lib\ProcessCommandLine.cs(142,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrar
y\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Lib\ProcessCommandLine.cs(149,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrar
y\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Lib\ProcessCommandLine.cs(241,19): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrar
y\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Lib\ProcessCommandLine.cs(245,24): error CS1518: Expected class, delegate, enum, interface, or struct [H:\SteamLibrar
y\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]
  Lib\ProcessCommandLine.cs(246,9): error CS1022: Type or namespace definition, or end-of-file expected [H:\SteamLibrar
y\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterServer\YgoMaster.csproj]

"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMaster.sln" (default targe
t) (1) ->
"H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj" (defa
ult target) (3) ->
  YgoMasterServer\Lib\ProcessCommandLine.cs(124,51): error CS1002: ; expected [H:\SteamLibrary\steamapps\common\Yu-Gi-O
h!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(126,9): error CS1519: Invalid token '{' in class, struct, or interface memb
er declaration [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClien
t.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(134,27): error CS1518: Expected class, delegate, enum, interface, or struct
 [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(136,19): error CS1518: Expected class, delegate, enum, interface, or struct
 [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(142,19): error CS1518: Expected class, delegate, enum, interface, or struct
 [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(149,19): error CS1518: Expected class, delegate, enum, interface, or struct
 [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(241,19): error CS1518: Expected class, delegate, enum, interface, or struct
 [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(245,24): error CS1518: Expected class, delegate, enum, interface, or struct
 [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]
  YgoMasterServer\Lib\ProcessCommandLine.cs(246,9): error CS1022: Type or namespace definition, or end-of-file expected
 [H:\SteamLibrary\steamapps\common\Yu-Gi-Oh!  Master Duel\YgoMaster\temp5\YgoMaster-master\YgoMasterClient.csproj]

    12 Warning(s)
    18 Error(s)

Time Elapsed 00:00:00.85

Compiling YgoMasterLoader (C++)

**********************************************************************
** Visual Studio 2022 Developer Command Prompt v17.10.6
** Copyright (c) 2022 Microsoft Corporation
**********************************************************************
[vcvarsall.bat] Environment initialized for: 'x64'
Microsoft (R) C/C++ Optimizing Compiler Version 19.40.33814 for x64
Copyright (C) Microsoft Corporation.  All rights reserved.

YgoMasterLoader.cpp
Microsoft (R) Incremental Linker Version 14.40.33814.0
Copyright (C) Microsoft Corporation.  All rights reserved.

/dll
/implib:../YgoMaster/YgoMasterLoader.lib
/out:../YgoMaster/YgoMasterLoader.dll
YgoMasterLoader.obj
   Creating library ../YgoMaster/YgoMasterLoader.lib and object ../YgoMaster/YgoMasterLoader.exp
Microsoft (R) C/C++ Optimizing Compiler Version 19.40.33814 for x64
Copyright (C) Microsoft Corporation.  All rights reserved.

MonoRun.cpp
Microsoft (R) Incremental Linker Version 14.40.33814.0
Copyright (C) Microsoft Corporation.  All rights reserved.

/out:../YgoMaster/MonoRun.exe
MonoRun.obj

Press any key to continue . . .```
pixeltris commented 2 months ago

Fixed in https://github.com/pixeltris/YgoMaster/commit/d2c19a4aea9b68d3cbde36804b7ff8c3fe3d3b9a