Game Version: 2.1.1
OS: Windows 10 Home
Program Version: Compiled the latest sourcecode myself.
I know the latest updated says it supports 2.1.0, which means there could be underlying issues, but Singleplayer works just fine on the current build. I've done everything from reading the PvP guide repeatedly to checked for potential errors and even updating my firewall settings to make sure the connection gets through properly. It does get through, but actually playing a match is impossible.
We have attempted setup for both LAN and WAN connectivity, had most luck with WAN connection but PvP refuses to cooperate, causing the game to get stuck waiting on either side's turn as if their opponent has a response. Closest I've gotten was playing one card and then it locking up. We were sometimes able to pass turn once, but as soon as we got to the Draw Phase, it would lock up again, leaving one of us to surrender.
Game Version: 2.1.1 OS: Windows 10 Home Program Version: Compiled the latest sourcecode myself.
I know the latest updated says it supports 2.1.0, which means there could be underlying issues, but Singleplayer works just fine on the current build. I've done everything from reading the PvP guide repeatedly to checked for potential errors and even updating my firewall settings to make sure the connection gets through properly. It does get through, but actually playing a match is impossible.
We have attempted setup for both LAN and WAN connectivity, had most luck with WAN connection but PvP refuses to cooperate, causing the game to get stuck waiting on either side's turn as if their opponent has a response. Closest I've gotten was playing one card and then it locking up. We were sometimes able to pass turn once, but as soon as we got to the Draw Phase, it would lock up again, leaving one of us to surrender.