Closed jonlepage closed 6 years ago
Your texture doesnt have any direction baked in. Are you sure that you need normals and not just simple multiply or overlay light?
Of course its possible, but you have to be able to modify pixi-lights and fully understand how it works to do that.
Multiply or adjustment will look better here.
I am experimenting something. Is it possible to create our own patterns of light with sprites? How i can perform this ? example here
new PIXI.lights.PointLight(0xffffff, 2, texturePatterns); ?? or a way to convert a sprite to a light patern ? Patterns.parentGroup = PIXI.lights.lightGroup not work thank