Closed gregmax17 closed 6 years ago
Ring type emitter mode with Start Rotation min & max of 180 degrees. You'll need to tweak your particle speed/lifetime/alpha so that they disappear as close to the center as you want but not go past the center ever. You'll probably want to have a slower end speed than start speed.
Thank you for the reply.
I'm trying those 2 changes, changing the type emitter to Ring, and setting the Start Rotation min and max values both to be 180, but the particles still spawn from the center and move outwards/towards the edge, forming a ring/circle. I need to get the particles spawning on the outside of the ring and moving towards the center.
Are there other settings that I'm overlooking? Anyway you can quickly send a screen shot of what you have please?
For the Ring settings, change the min/max emission radius to something large - 200 is good for an example, although you would want something starting outside your view area.
OH Nice! Thank you very much!
I'm trying to mimic the space star field effect, but instead of it looking like you are moving forward I want it to appear like you are moving backwards. I can get the classic space star field warp speed effect working, but I can't figure out what value(s) to change to get them to spawn/transition to the center so it appears as if you are moving backwards in space.
Any ideas on how to do this?