Closed digilocker closed 5 years ago
I assume that scale
and alpha
or tint
have been enabled on your particle container? By default ParticleContainer
only treats position
as a dynamic property.
I assume that
scale
andalpha
ortint
have been enabled on your particle container? By defaultParticleContainer
only treatsposition
as a dynamic property.
My bad, many many thanks! missed (...arguments) on the constructor so the properties weren't being passed through. Feel free to mark as closed.
Hi, think this may apply to another issue mentioned here, but I've been working on a slot game...
With a score effect I have extended the particlecontainer class which emits a starburst effect when it hits a score.
With the particlecontainer I've noticed that the tweening between the scale and alpha still appears stepped, but with a regular container its a smooth tweened transition. Is this a known issue & is there any fix for this? Have also tried using a list for the parameters (preferred method) but the issue remains with either.
Many thanks