Closed andrewstart closed 7 years ago
Changed preserveSource argument in generateWebGLTexture() to a property on CompressedTexture, so that it can actually be changed at runtime.
preserveSource
generateWebGLTexture()
CompressedTexture
Changed
preserveSource
argument ingenerateWebGLTexture()
to a property onCompressedTexture
, so that it can actually be changed at runtime.