Closed jonlepage closed 4 years ago
Let fix this annoying bug. :)
see : https://www.pixiplayground.com/#/edit/WmmaczN22ZydRizFuz1~z line: 162
and step inside displayObject.worldTransform.applyInverse. In the demo when mouse is out the bounds, you should see red coord in the mouse. Also coor are not ok if you move camera.
displayObject.worldTransform.applyInverse
ok sorry , need more investigate, bug seem affect only projection.Sprite3d but work fine with with projection.Container3d. !
projection.Sprite3d
projection.Container3d
Let fix this annoying bug. :)
see : https://www.pixiplayground.com/#/edit/WmmaczN22ZydRizFuz1~z line: 162
and step inside
displayObject.worldTransform.applyInverse
. In the demo when mouse is out the bounds, you should see red coord in the mouse. Also coor are not ok if you move camera.