Closed finscn closed 7 years ago
We are already planning on this for v5 of Pixi which will start to separate out the core pieces into different packages/modules. CanvasRenderer will be easier to include or exclude as a project requires. Eventually, we might be able to deprecate Canvas altogether. But we hear you @finscn!
Hey, @finscn check this out - https://englercj.github.io/2016/08/24/composition-ecs/
Recently I’ve been working on building Fae, a modular 2D renderer. My main driving force for building the project was exploring the question “If I was building Pixi.js, from scratch, today; what would I do?”
Thanks . I see & I will be waiting .
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In current PIXI , the feature about Canvas2D is build-in , it's hard to be exclude when build PIXI.
Most browsers support WebGL , and many features of PIXI need WebGL . The Canvas2D become in the minority.