Open peterlee-dev opened 2 months ago
hey there! thanks for sharing, would you mind running this in the WebGL renderer pls? I think this may be a WebGPU alpha thing I need to look into!
I checked the renderer of the app and found out that it's using WebGL instead of WebGPU.
heya - i think this is a premultiplied alpha issue. if you can save out your images with non-pre-multiplied alpha. It should be a temporary fix!
hey @peterlee-dev would you mind sending the animation across please? will try to take a look at that this week! Thanks!
tbh - I probably only need the texture! could you post that here? thanks! otherwise, we could chat on the discord?
I have sent the problematic Spine file to mat.groves@play.co. I also tested it with version 2.0.2, but encountered errors. Thank you for your assistance.
Uncaught Error: String in string table must not be null. at SkeletonBinary.readSkeletonData (@pixi_spine-pixi.js?v=5b7827b7:8534:15) at _Spine.from (@pixi_spine-pixi.js?v=5b7827b7:12399:33) at main.ts:29:19
It seems like the error is due to differences in Spine Editor versions. There are no errors in Spine Core version 4.2.26. However, the issue with the line being drawn is the same in previous versions as well.
In Phaser, the character's ears look smooth, but in Pixi, I noticed that there are lines appearing on the ears during rendering. What could be the issue?