Closed Razor54672 closed 11 months ago
Hi @Razor54672,
Thanks for sharing your workaround.
I'll see if there is something we can do to auto-detect the current high-DPI setting via SDL2 so this extra step won't be necessary in the future.
@Razor54672: Did passing -d
to the program produce a correctly scaled image on your laptop screen (i.e. without applying your workaround)?
@Razor54672 Thanks a lot! The unexpectd scaling really bothers me, and now it is good.
Thanks @Razor54672, you trick works
@jonfryd, the -d parameter didn't work for me.
@pldavid2: OK, interesting. Thanks!
I guess you use some sort of high DPI display, as well?
@jonfryd I was testing the player in a 4k monitor to compare two files, one in 1080p and the other 4k. Without the tweak, video compare was showing a smaller windows using the -d flag.
Something related, would it be possible to add some kind of launch parameter to make video-compare open in specific display instead of main one in a multi monitor setup?
I never use SDL directly and have almost zero knowledge of C. But did a quick check on the SDL repository and found this comment https://github.com/libsdl-org/SDL/issues/1176 So it seems that the display can be tweaked on the _SDLCreateWindow call using for example _SDL_WINDOWPOS_UNDEFINEDDISPLAY(1) for a secondary monitor, instead of the default _SDL_WINDOWPOS_UNDEFINEDDISPLAY
@pldavid2: Sure, this looks trivial to do. I can't tell when the next updates are out, but I'll your suggestion to my TODO list for now.
Cheers!
@pldavid2: Check out the -n
option in the latest release which allows you to open video-compare
on a specific display. Numbering starts at 0.
@pldavid2: Check out the
-n
option in the latest release which allows you to openvideo-compare
on a specific display. Numbering starts at 0.
working great, very useful thank you!
@pldavid2 and @woshitoutouge,
I have released a new version just now (20230713
), which I believe resolves the scaling issue on high DPI displays in Windows, eliminating the need for the workaround provided by @Razor54672 above. Could you kindly test it out and let me know if it works for you?
If it doesn't work, I would appreciate it if you could provide me with the output values of SDL GL drawable size
and SDL window size
. These values are displayed in the console when the tool is launched.
Thanks.
@jonfryd, it's weird, but on my system the old version having this odd behaviour, is now working fine without the tweak/trick. Not sure if some other windows update change something on my system, so I can't confirm if was really a video-compare problem or not. You may wait @woshitoutouge or @Razor54672 or just close the issue. Thanks
OK, thanks for getting back to me, @pldavid2. Much appreciated.
I have a 2880 x 1800 Laptop Screen and was trying to play 1080p video file.
However, even after supplying the dimension via
-w 2880x
, I was getting cropped video. For some reason, it scaled right with-w 1440x
, but with visible pixelation. As such, I figured it was the scaling behavior problem mentioned inreadme.md
but I couldn't find a setting for "disallow high DPI mode".You need to do the following for it to work well :
Go to video-compare.exe, right-click and select its Properties. Navigate to the Compatibility tab, select
Change high-DPI settings > High DPI scaling override
Select the Override high DPI scaling behaviour option and chooseApplication
in the menu.This should solve this issue.