Open GoogleCodeExporter opened 8 years ago
[deleted comment]
[deleted comment]
Concerning floodlights on image 10, r164's debugger shows TF_AVERAGE setting,
and with my RSP plugin mid_texel bit is also set. The meaning of mid_texel bit,
however, is not to perform nearest-neighbour filtering, but to do a special
case of bilinear filtering (while normally RDP does 'triangular' filtering).
See my TEXTURE_PIPELINE() function for more info.
Original comment by spovali...@gmail.com
on 22 Aug 2010 at 10:13
I didn't know you release your source. Can point me to a link to download?
Original comment by pokefan0...@gmail.com
on 23 Aug 2010 at 12:27
My plugin will be released in the future. Gonetz has the WIP version. In the
meantime, you can check MAME's RDP sources which are almost as accurate.
By the way, these floodlights are cool: they use LOD_FRAC for their combiner
equation with tex_lod_en bit off. I'm pretty sure now that most of the LOD
circuitry works anyway, and tex_lod_en bit only controls the possibility for
tile indices to change.
Original comment by spovali...@gmail.com
on 23 Aug 2010 at 8:16
Your plugin? where?
Original comment by WC-Preda...@web.de
on 23 Aug 2010 at 9:27
There is 2 other bugs:
- the transition is not working properly. Angrylion told me that some vi
registers needed to be emulated for that.
- the title screen is not displayed (it seems that PJ64 is buggy here and Mupen
is required)
Original comment by oliviery...@yahoo.fr
on 25 Aug 2010 at 5:13
[deleted comment]
>Angrylion told me that some vi registers needed to be emulated for that.
Yeah, and Gonetz has my code for that, if I remember correctly, rdp_update()
function.
Original comment by spovali...@gmail.com
on 25 Aug 2010 at 6:47
Original issue reported on code.google.com by
pokefan0...@gmail.com
on 22 Aug 2010 at 4:17