pizzapress / glidehqplusglitch64

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Particle effect missing in Castlevania... #264

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Particle effect is missing in Castlevania when a torch is destroyed.

Original issue reported on code.google.com by cesu...@gmail.com on 19 Aug 2011 at 3:19

GoogleCodeExporter commented 8 years ago
Picture?

Original comment by ExtremeD...@gmail.com on 19 Aug 2011 at 12:14

GoogleCodeExporter commented 8 years ago
Sorry for the delay...

These are the relevant pictures... The first one was taken with Glide64 r96 and 
the second one with the current release (r239)...

They were taken using Castlevania(U)(1.2), Project64, Windows 7 x64, Catalyst 
11.5 on ATI Radeon 3000 graphics...

Dq6.

Original comment by cesu...@gmail.com on 19 Sep 2011 at 2:42

Attachments:

GoogleCodeExporter commented 8 years ago
Please send a savestate from this place to my email.
The screen shot without the "Particle effect" looks more correct for me. I need 
to check it.

Original comment by gon...@ngs.ru on 24 Sep 2011 at 6:57

GoogleCodeExporter commented 8 years ago
Hi again...

Here's the savestate. It's not the same (I lost the original =S) but this one 
is in the same place.

Using some other plugins with the SOFTWARE rendering option enabled I could see 
the 'particle effect' in the same places where the r96 release showed it... So 
I guess the normal situation is to see the 'particle effect' there...

Greetings,

Dq6.

Original comment by cesu...@gmail.com on 28 Sep 2011 at 7:36

Attachments:

GoogleCodeExporter commented 8 years ago
Thanks!
Email was enough though - the space for attachments on googlecode is very 
limited.

I agree, with "particle effect" it looks more correct. I'll fix the ini to 
enable it.

Original comment by gon...@ngs.ru on 8 Oct 2011 at 2:43

GoogleCodeExporter commented 8 years ago
This issue was closed by revision r256.

Original comment by gon...@ngs.ru on 8 Oct 2011 at 2:46

GoogleCodeExporter commented 8 years ago
Thanks to you Gonetz... I'll keep on testing to enhance this wonderful piece of 
software...

Dq6.

Original comment by cesu...@gmail.com on 9 Oct 2011 at 8:57