The goal of this PR is to turn the memory viewer into a fully functional memory editor.
[ ] Add edit cursor and commit with Enter.
[x] Add selection ranges.
[x] Copy as text.
[ ] Copy as binary.
[ ] Paste text or binary.
[ ] Basic navigation.
[ ] Follow pointer with ctrl+click.
[ ] Follow stack; Go back with ctrl+-.
[x] Bookmarks.
[x] Session storage.
The design for the editor will keep a buffer of user input that is shown in a different color until the buffer is committed with the Enter key. This will allow the edits to be applied atomically while a game is running.
The goal of this PR is to turn the memory viewer into a fully functional memory editor.
ctrl+click
.ctrl+-
.The design for the editor will keep a buffer of user input that is shown in a different color until the buffer is committed with the Enter key. This will allow the edits to be applied atomically while a game is running.