Closed denispapec closed 5 years ago
Thanks for your work, very much appreciated :)
I cannot say when or if I will get back to this project, but if there will be some quick stuff which I can fix / implement without much time commitment, I would be happy to do that.
Bummer. I hope someone else joins me to finish up rest of the levels who knows more C++ than i do :)
Compilation / Deployment steps will be updated in near future, game itself is successfully running on Android
Btw. can you provide steps to test on android?
Btw. can you provide steps to test on android?
I would if I could but the android compilation was done ~2 or 2.5 years ago and not by me, but by my colleague from work. He had to compile android toolchain - gcc with support of C++11 (these days I think it would be all of them), then compile all linked libraries as static and then build openclaw as a shared library - openclaw.so file with some predefined extern "C" entry functions - they should already be there somewhere under #ifdef ANDROID blocks.
Then use the openclaw.so + some boilerplate java code for android ndx app registration (this is provided by SDL2 devs) to build apk.
That's about as much as I remember.
This PR containes changes included in #136, level 12 uses same actors, so it should be merged before this one (well, duh :)).
New issues on Level 12 would be: