pjasicek / OpenClaw

Reimplementation of Captain Claw (1997) platformer
GNU General Public License v3.0
338 stars 39 forks source link

xBRZ support #163

Open ghost opened 3 years ago

ghost commented 3 years ago

hi! I would love to try this game on xBRZ, would be a massive plus for this open source implementation. thanks!

pjasicek commented 3 years ago

Hi, what do you mean by xBRZ ? Like just using upscaled textures generated by xBRZ filter - https://sourceforge.net/projects/xbrz/ ?

ghost commented 3 years ago

on the fly, yes.

AAide commented 3 years ago

Hello, are you considering adding XBRZ? I already use it with the kega emulator and the quality with xbrz is really perfect its changes completely, it would be good if you seriously consider adding it.

ghost commented 3 years ago

I already use bilinear filtering from wine and it improves the visuals from the original game. But xbrz would be the right path!

pjasicek commented 3 years ago

No such plans since it's been some time I worked on this project. Anyway, it would not be as easy as just swapping the textures and it magically working. There are several issues:

AAide commented 3 years ago

Yes but its makes the game slightly blurry the bilinear, I could use the xbrz from reshad, but it's not really terrible, compare to xbrz on emulator, the quality is less good, even if I put xbrz4 which is the maximum that I have found for reshad

I already use bilinear filtering from wine and it improves the visuals from the original game. But xbrz would be the right path!

pjasicek commented 3 years ago

All I can do, directly with SDL2, is to use linear filtering:

Original (without linear filtering):

image

With linear filtering:

image

AAide commented 3 years ago

Here is the best I got with reshade with the hqX4 shader

without hqx4 OpenClaw_b4Is9TujDv

with hqx4 OpenClaw_3F0Ep1ORH4

my setting hqx4 OpenClaw_VrLIxivgNh

ghost commented 3 years ago

Can we have some samples with xbrz?? Yes, I noted you are not that active on the project anymore sir. Its okay. I would like to see this project finished with videos and xbrz/similar filter options. But its okay. I will find the way to improve a bit the original game. Thanks

ghost commented 3 years ago

Maybe scaleFX ? https://youtu.be/PdJXYA8Wmj4