pjasicek / OpenClaw

Reimplementation of Captain Claw (1997) platformer
GNU General Public License v3.0
340 stars 40 forks source link

Roadmap 2: What's next #72

Closed pjasicek closed 7 years ago

pjasicek commented 7 years ago

Current state:

Levels 1-4 are good enough for me - there are no game-breaking major issues that I know of. The game is stable and does not crash at all in the first 4 levels.

FPS is good enough at the moment - 1100 - 1300 FPS on GTX 760 GPU and i5 3.4GHz CPU. But FPS varies from level to level.

Windows - OK Linux (all distros) - OK MacOS - OK Android - Compilable, playable but not yet supported iOS (iPad + iPhone) - Not supported, but feasible Windows Phone - Not supported, not plans to support it

Overall, the progress over 3 months was tremendous from my point of view (over 20k C++ LoC were written and over 15k XML LoC were created). If I can push myself the same way in the following months at l will be very happy with myself.

Future plans: (1.7. - 1.10. 2017)

pjasicek commented 7 years ago

Coming back to the project was a bit hard. But more commits, features and fun should follow.

pjasicek commented 7 years ago

Level 5 done !

pjasicek commented 7 years ago

Level 6 done !

What next:

pjasicek commented 7 years ago

Ingame menu done. This time I was really glad when I invested quite a lot of time in proper design of Main Menu implementation in first place - 99% of the ingame menu is based on that.

pjasicek commented 7 years ago

Plans for now:

jstasiak commented 7 years ago

Regarding distributing the application to users - I'd be happy to help with a Homebrew package for mac os. There are two considerations here:

pjasicek commented 7 years ago

it should probably be called "openclaw" or something like that. TTD open source project named itself also "OpenTTD" and there was no problem with that. I am welcome to any suggestions.

As captainclaw being too generic - there is no linux version of original CaptainClaw so it should not be a problem, but on Windows it is undistinguishable.

jstasiak commented 7 years ago

Yeah, although I meant it more in a platform-independent project name way. Regardless - I really like openclaw, it has a nice ring to it.

pjasicek commented 7 years ago

As of now I am officially happy with the result. I played first 2 levels and I could not really see any noticable difference between original game and this reimplementation regarding gameplay.

This week I will make packages for distributions - deb/rpm/msi.

pjasicek commented 7 years ago

Project renamed to "OpenClaw"