Open pjf opened 10 years ago
Summoning @splintermind on this one. :)
Well short term we could have the setting just change enable diggingInvaders
to disable diggingInvaders
instead of commenting out all those lines in the dfhack.init.
Moving forward though, it might be nice to separate digging vs razing, and possibly go another step, and setup options for digging and razing for each civilization that supports it. The downside, is this adds another couple columns to the civilization tab, which is already pretty bloated due to the layout Meph's chosen.
Invaders previously didn't dig because
dfhack.init
was missing the line:enable diggingInvaders
I've added that in, but the Settings GUI changes it to
enable #removed
, which is harmless, but unsightly.It would be nice if it did something different. ;)