pjf / masterwork-dwarf-fortress

Patches and bugfixes applied to Meph's amazing Masterwork Dwarf Fortress
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Advanced Orc Raids #112

Open pjf opened 10 years ago

pjf commented 10 years ago

Spiritual successor to #12. Advanced orc raiding tables and ideas should be filed here.

Gamerlord commented 10 years ago

First, targets.

There are a few ways we can do this; we can put different races into tiers like so: HUMAN: hamlet, town, city, fortress, monastery ELF: copse, glade, grove, forest, X - (wellspring?) DWARF: mine, outpost, fortress, mountainhome, Adamantine Smithy DROW: ? Each level would give increasing rewards and the fifth would give a special set of rewards; Human Monastery: magical items based on faith, paladin armour, etc Elf X (Wellspring?): mithril ivy whips, enchanted magical ammo, mojos, codexes Dwarf Adamantine Smithy: adamantine. like, 10% of a bar per raid. Drow... I don't really know. Poisons maybe?

pjf commented 10 years ago

Drow could potentially return mojos, since their dreamwalker-level unlock is a mojo-research library.

At the moment there are raided codexes, and there's definitely potential for these to be expanded.

I'd also love for the higher-level raids to involve higher-level honour items. You can't attract raiders to storm the mountainhomes until you've proven yourself worthy in combat. Perhaps four banners of honour can unlock the raider's greathall which makes the higher-level raids possible (along with a few other buffs for being so badass).

Gamerlord commented 10 years ago

We may need to add another race, since I really think we could add some kinda Norse goodies and Orcs, Humans (I just call them The Empire), Elves and Drow don't fit that idea. Nothing special, just claymores/greataxes to a always hostile race with no armour but buffing runes. Raiding them would always spawn an ambush/siege and would net you bigger weapons and runic tattoo tech. They'd give players a usual foe to battle and something to whet the skills of their Uruk warriors on.

EDIT: Hell, maybe we can just add them to the Frost Giants, it'd really fit them. Actually, maybe we can add the evil races to the raid list, give people an incentive to betray those alliances and fight for orcs alone...