Closed neilfranci closed 3 weeks ago
That type of crash typically means the plugin wasn't loaded at all.
Thanks for reporting, I'll do some investigation after 4.3-beta1 is released, since I think that's coming soon.
I finally had a chance to test this on Windows, and I can reproduce it. Godot 4.3 doesn't put "C#" in the project features list on export. Not sure if that's an intentional change, but regardless there's another way I can detect if C# is enabled for the current project, so I'll get this fixed soon.
Fixed in v5.1.2
Simple scene, nothing much. Example:
Running from editor fine.
But when exporting to .exe with debug. The console shows this and the game just crashes.