Closed pkdawson closed 1 year ago
Instead of requiring the user to add an ImGuiNode to every scene, it may be easier to have one global node as an option.
Signals aren't being disconnected when the scene changes. Probably a Godot bug?
Bug fixed, we'll wait for the beta 3 release
https://github.com/godotengine/godot/commit/161f295f52d21dea940d7c06e5f83a14beefb4c9
Instead of requiring the user to add an ImGuiNode to every scene, it may be easier to have one global node as an option.