Open cstockton opened 6 years ago
Not til 1.9 is deprecated, which won't be til the end of the year i'd say.
Would you accept a bytes.Buffer pull request that did the same thing? Would just allocate a backing ahead of time similar to string builder and string() the byte slice.
Sure. Please include a benchmark to show the improvement in allocations.
On 13 Feb 2018, at 02:59, Chris Stockton notifications@github.com wrote:
Would you accept a bytes.Buffer pull request that did the same thing? Would just allocate a backing ahead of time similar to string builder and string() the byte slice.
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Hello, I'm not sure how this project would feel about a performance inspired change but figured I would at least present my findings since the gains are pretty significant. I was curious what was causing so many allocations when a specific code path failed, around 150 or so total and found the culprit to be in the stack trace printing. By adding a format function with a signature of
func(b *strutil.Builder, s fmt.State, verb rune)
I was able to lower it down to 7 by iterating the stack first for a good length estimate and calling Grow. The exact numbers:Of course printing 6 stack traces will never happen, it's just to illustrate how quickly it can add up. Here is an example implementation, this project probably wouldn't want the Itoa (much better would be adding a simple Itoa to strings.Builder)- I was just toying around at that point to see how many more allocs I could spare, but that specific piece only saves at most the stack frame count.