pkmnfrk / equivalentintegrations

Equivalent Integrations - expanding EMC to the rest of the Minecraft ecosystem
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Can something overflow by very long time in your mod? #40

Open eiachh opened 5 years ago

eiachh commented 5 years ago

To describe my problem:

I have a dedicated server that runs 0-24 and we hooked up the transmutation chamber with a talisman thats soulbound to me. All was fine I could log off and all was fine.

We let the server running for like 4 days without anybody on and machines running dumping emc into the pc.

Problem: The items are not shown for anyone in the pc unless I log in. It feels like either the link is broken in the talisman somehow or it just cant be bothered to load the items when I am not there.

(I could make a new talisman and test but I am not sure if that has the same items learned like the other)

pkmnfrk commented 5 years ago

So, there's a few questions in here that I hope I can answer.

  1. The EMC is controlled by ProjectE, so any questions about overflowing should be directed to that mod. (But, the answer is yes, you can overflow your EMC)

  2. The only purpose of the Talisman is to tell the block what player it should link to. You can make as many of them as you want, and they should still link to you, and show the same inventory, etc.

  3. In theory, it shouldn't matter if you're logged out or in, because the mod should handle that for you. However, if it's not working, that is potentially a bug. Are you running the latest version (0.4.6) and the latest version of ProjectE (1.4.1)? Also, are you running ProjectEX?

eiachh commented 5 years ago

ProjectE-1.12.2-PE1.4.0 ProjectEX-1.1.0.33 EquivalentIntegrations-0.4.2

I guess it's a no. It's the Project ozone 3 3.0.40

I could try to update the mods out of the modpack but that would be complicated because then I would have to do it with every member of the server.

JakeBaumbaugh commented 3 years ago

This is an old issue, but we've also noticed some issues while the soulbound player is logged off.

We have the transmutation chamber hooked up to the ME system with a Storage Bus with highest priority. Most notably, we noticed that the chamber was not learning new items while the soulbound player was offline. Hope this helps.