pkulchenko / ZeroBraneStudio

Lightweight Lua-based IDE for Lua with code completion, syntax highlighting, live coding, remote debugger, and code analyzer; supports Lua 5.1, 5.2, 5.3, 5.4, LuaJIT and other Lua interpreters on Windows, macOS, and Linux
http://studio.zerobrane.com/
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version (1.90; MobDebug 0.706) and Lua 5.4.3 #1118

Closed decuant closed 3 years ago

decuant commented 3 years ago

Hello Paul,

I'm using the standard distribution of ZeroBrane, not this one on GitHub. I have symlinked 5.4.x to your 5.3 dll, and luasocket...

Using Lua 5.4.2 is ok, both in run and in debug.

Version 5.4.3 runs the application properly, but fails to start the debugger, it might be that you already know this issue?

Error 1.txt

I tried different applications of mine, and I have lost the output when he was mentioning mobdebug, I-m sorry but I can't reproduce that output.

I will get back to release 5.4.2, since it works properly for the things I'm doing. But I can do testing for you if you need it.

Antonio

pkulchenko commented 3 years ago

It looks like the issue that was fixed in pkulchenko/MobDebug#60. Can you retest with the current version of Mobdebug in the IDE (or from the Mobdebug repository) and let me know if this eliminates the issue? Thanks.

decuant commented 3 years ago

Hello Paul, thank you for the fast reply.

I tested the new mobdebug on both 32 and 64 bits with lua 543 and it does work as supposed.

Sorry it was my fault, I should have had a look around your repositories, where there's mobdebug stand-alone.

Thank you very much for all your efforts!

Antonio

pkulchenko commented 3 years ago

Antonio, just to confirm, upgrading Mobdebug fixed the issue, right?

decuant commented 3 years ago

Hi Paul,

yes, I tested on Windows 10 64bits and Windows 8.1 32bits. I used lua 5.4.3.

May be you missed my previous reply?

I renamed the existing mobdebug.lua and copied over your new version.

Antonio

pkulchenko commented 3 years ago

Got it; thank you!