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pkulev
/
xoinvader
Python space game in terminal
http://mmap.me
MIT License
12
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1
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Update README with guide on how to run xoi
#34
alex-eg
closed
7 years ago
1
Custom font setting
#33
alex-eg
opened
7 years ago
1
Sorting layers
#32
pkulev
opened
7 years ago
3
Implement scrollable background
#31
alex-eg
closed
7 years ago
0
Game objects: reimplement movement as Transform and Rigid components
#30
pkulev
opened
7 years ago
0
Fix timer bug that affected #26
#29
pkulev
closed
7 years ago
1
Animation: initial mechanism
#28
pkulev
closed
7 years ago
2
Implement proper logging
#27
pkulev
closed
7 years ago
0
Animation
#26
pkulev
closed
7 years ago
0
Resource management
#25
alex-eg
opened
7 years ago
0
Tornado ioloop
#24
pkulev
closed
7 years ago
1
Decouple pygame
#23
pkulev
closed
8 years ago
1
Implement levels
#22
pkulev
closed
7 years ago
3
Add behavioral patterns for enemies
#21
pkulev
opened
8 years ago
0
Add pick-ups
#20
pkulev
opened
8 years ago
0
Collision detection
#19
pkulev
closed
7 years ago
4
Debugging console
#18
pkulev
opened
8 years ago
1
Simplify config usage
#17
pkulev
opened
8 years ago
0
Segmentation fault with ncurses-6
#16
pkulev
opened
8 years ago
3
add gettext to builtins
#15
pkulev
closed
8 years ago
0
Traceback when closing window by WM.
#14
pkulev
closed
9 years ago
0
Python 2.x support
#13
pkulev
closed
7 years ago
0
New state system
#12
pkulev
closed
9 years ago
0
Sound subsystem skeleton
#11
pkulev
closed
9 years ago
0
Gui bar refactor
#10
pkulev
closed
9 years ago
0
Test simple
#9
pkulev
closed
9 years ago
0
Make XO Invader installable and uninstallable.
#8
pkulev
closed
8 years ago
1
[base]: mv sources to package, add tests, pep8; [utils]: add Timer
#7
pkulev
closed
9 years ago
0
Replace ncurces
#6
pkulev
closed
9 years ago
1
suggest weapon cooldown mechanism AND fps stabilization mechanism
#5
alex-eg
closed
10 years ago
4
Weapon's compound cannon rendering bug.
#4
pkulev
closed
10 years ago
1
FPS management
#3
pkulev
closed
10 years ago
1
Blinking in ttys
#2
pkulev
closed
10 years ago
1
Delay if key was pressed.
#1
pkulev
opened
10 years ago
0
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