pkurth / D3D12Renderer

Custom renderer and physics engine written from scratch in C++/Direct3D 12.
MIT License
210 stars 21 forks source link

std::filesystem error #2

Closed MicrocosmeStudio closed 2 years ago

MicrocosmeStudio commented 2 years ago

Hi,

Thanks for sharing your work, this look very nice. Unfortunately i am not able to successfully build the solution.

I generate the solution for VS2022. i get this error when building it.

if i modify the code to pass a std::filesystem::path as argument or any other variations ::string and /or c_str() etc... i get a lot of this errors for various cpp files.

Thx

pkurth commented 2 years ago

Hi, thanks for your message. Could you pull the latest version and try again please? Please remember to regenerate the solution with the batch script. -Philipp

MicrocosmeStudio commented 2 years ago

Hi, Thanks the solution compile fine now. Sadly the programme does not success to fully open because some assets are not found.

assets

Do you have the corresponding assets on one other depo ?

In absolute, It could be ideal to be able to open the programme on an empty scene or very basic one with minimalist environment.