pkurth / D3D12Renderer

Custom renderer and physics engine written from scratch in C++/Direct3D 12.
MIT License
210 stars 21 forks source link

Build error vs2022 #5

Closed Adrian-Nonn closed 1 year ago

Adrian-Nonn commented 1 year ago

When I try to get an weird error:

D3D12Renderer\shaders\rs\proc_placement_rs.hlsli(16,2-26): error X3000: unrecognized identifier 'uint64_t'

Any idea how to fix that?

pkurth commented 1 year ago

Thank you very much for finding this and pointing it out. Could you pull the newest changes and try again please?

Adrian-Nonn commented 1 year ago

I tried again and it works now.