Closed SlimeDog closed 3 months ago
Did you add the extra stuff e.g %plan_{listed_placeholder}% or did you use /papi parse two times?
/papi parse runs on server thread and Plan can't replace first time on server thread due to potential of crashing the server with a database wait. Same thing occurs on all things where server thread is used.
You can add the placeholder to Plan config for it to be loaded when player joins so it's "preloaded" when the placeholder replacement actually happens
/papi parse runs on server thread and Plan can't replace first time on server thread due to potential of crashing the server with a database wait. Same thing occurs on all things where server thread is used.
That is the issue. I see the explanation in the wiki. Does the configuration entry need the percent-signs
Plugins:
PlaceholderAPI:
Enabled: true
Load_these_placeholders_on_join:
%plan_player_death_count%
or without
Plugins:
PlaceholderAPI:
Enabled: true
Load_these_placeholders_on_join:
plan_player_death_count
Actually, the placeholder of interest could change after join, so maybe Tracked_player_placeholders
is the better option?
With, and also needs to be a list so starting with -
The tracked placeholders setting puts the data on the plugins tab of players
Thanks.
Describe the issue
None of the listed placeholders I tried parsed on Paper 1.21. I didn't try them all, but quite a few; none parsed.
Plugin versions