planetarium / NineChronicles

Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.
https://nine-chronicles.com/
GNU Affero General Public License v3.0
370 stars 153 forks source link

[워크샵] 특정 계정으로 워크샵 진입 시 검은 화면이 출력되는 현상 #6152

Open QgamesJeongWonChoe opened 2 hours ago

QgamesJeongWonChoe commented 2 hours ago

APV version info

v200240

Client version info

v240.0.0

Device

Windows, Android

detailed device info

Windows 10, Android 8

account address info

0xaCd3f7B53C3E3fA8A21C49995A9a890eEeDd02C9

avatar address info

No response

purchase receipt info

No response

What happened?

[내용] 특정 계정으로 워크샵 진입 시 검은 화면이 출력되는 현상

https://github.com/user-attachments/assets/5af7746b-deae-4258-9b74-0363073c9e60

How to reproduce the issue

[재현 스텝]

  1. 메인 로비 - 워크샵 클릭
  2. 검은 화면이 출력되는 것을 확인

[Should be] 워크샵 진입 시 워크샵 화면이 출력되어야 합니다.

Relevant log output

No response

ipdae commented 2 hours ago
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <80e08c2cc04049bf931fc9038d04f397>:0 
  at Nekoyume.TableData.Sheet`2[TKey,TValue].get_Item (TKey key) [0x00000] in <9f2a4ae72c2e47599c6592814c2f92ae>:0 
  at Nekoyume.UI.Model.RuneItem..ctor (Nekoyume.TableData.Rune.RuneListSheet+Row row, System.Int32 level) [0x0006d] in <b882a08c013a49bf82a73ad442c21fc1>:0 
  at Nekoyume.UI.CombinationMain.UpdateNotification () [0x00065] in <b882a08c013a49bf82a73ad442c21fc1>:0 
  at Nekoyume.UI.CombinationMain.Show (System.Boolean ignoreShowAnimation) [0x00000] in <b882a08c013a49bf82a73ad442c21fc1>:0 
  at Nekoyume.UI.Module.CombinationSlot.OnClickSlot (Nekoyume.UI.Module.CombinationSlot+SlotUIState uiState, Nekoyume.Model.State.CombinationSlotState state, System.Int32 slotIndex, System.Int64 currentBlockIndex) [0x000e5] in <b882a08c013a49bf82a73ad442c21fc1>:0 
  at Nekoyume.UI.Module.CombinationSlot.<Awake>b__39_0 (UnityEngine.EventSystems.PointerEventData _) [0x00026] in <b882a08c013a49bf82a73ad442c21fc1>:0 
  at UniRx.Observer+Subscribe`1[T].OnNext (T value) [0x00008] in <e9a688bfdd0b49969f607651d511915f>:0 
  at UniRx.Subject`1[T].OnNext (T value) [0x00000] in <e9a688bfdd0b49969f607651d511915f>:0 
  at Nekoyume.Game.Character.TouchHandler.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00037] in <b882a08c013a49bf82a73ad442c21fc1>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <8f159528d1e94ff09fc401e9d7cc09e8>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <8f159528d1e94ff09fc401e9d7cc09e8>:0