planetarium / UniLibplanet

Libplanet SDK for Unity
https://planetarium.github.io/UniLibplanet/
GNU Lesser General Public License v2.1
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Add EventHandler to know Preloaded completed #47

Closed KimDaeYu closed 2 years ago

KimDaeYu commented 2 years ago

Related to https://github.com/planetarium/UniLibplanet/issues/38

Add EventHandler to know Preloaded completed. When an event occurs, StartMiner is executed. Regardless of the argument of _miner.CoStart()

KimDaeYu commented 2 years ago

It may be necessary to change the access level of PreloadedEventHandler and Preloaded in SwarmRunner.cs.
I don't know how to fix it, so I implemented it as public first.

Atralupus commented 2 years ago

It may be necessary to change the access level of PreloadedEventHandler and Preloaded in SwarmRunner.cs. I don't know how to fix it, so I implemented it as public first.

OK👍 Good, Thanks for your contributing