Closed dahlia closed 1 year ago
Related projects
See also this article: Using CircleCI to build/test/make unitypackage on Unity by Yoshifumi Kawai, the author of UniRx.
According to the Unity's official Submission Guidelines (1.1.1.b):
The compatible licenses that we mainly allow are MIT, BSD 3-Clause, and Apache. Any licenses that require a product to maintain open-sourced or limit usability in commercial products such as GNU/GPL Mozilla Public License, or any Creative Commons that requires attribution will not be allowed.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
This issue has been automatically marked as stale because it has not had recent activity. Thank you for your contributions.
This issue has been automatically marked as stale because it has not had recent activity. Thank you for your contributions.
As our primary target platform is Unity, and Unity currently does not treat NuGet as a first-class citizen, we should pack Libplanet as a Unity asset package and submit it to Unity Asset Store. Ideally, it should be automatically submitted to Unity Asset Store every time we pushed a tag to the repository, in the similar way to NuGet (see also #52). First of all, we need some survey about: