play-co / timestep

GNU General Public License v3.0
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Fixing bug in TextManager caching and texture disposal #73

Closed lunarraid closed 8 years ago

lunarraid commented 8 years ago

This solves 2 things, the first being a same-named variable causing the text manager cache to wipe itself out, and the second making sure the WebGL context renders out pending textures before disposing of them.