play-co / timestep

GNU General Public License v3.0
16 stars 27 forks source link

WebGLContext2D is not called to destroy textures when the image resource is destroyed #83

Open lunarraid opened 8 years ago

lunarraid commented 8 years ago

We clear native, as seen here: https://github.com/gameclosure/timestep/blob/master/src/ui/resource/Image.js#L135

This should also be done for WebGL.