This will allow users to work on entities like UI screens where it's common for images to be overlapped with each other, without having to do the disable/enable the entity trick which can leave scenes in broken states accidently.
A user has also suggested to use onion skinning but I'm not sure if that helps if objects cannot be selected?
This will allow users to work on entities like UI screens where it's common for images to be overlapped with each other, without having to do the disable/enable the entity trick which can leave scenes in broken states accidently.
A user has also suggested to use onion skinning but I'm not sure if that helps if objects cannot be selected?