Open Maksims opened 3 years ago
@slimbuck I can confirm this still happens as @Maksims describes. What do you consider to be the desired behavior here?
Just tried this. The issue appears to be in the editor only - launch page uses cubemap correctly. (And reloading editor tab also results in correct cubemap in editor).
Description
If the scene has prefiltered skybox, then applying non-prefiltered cubemap onto material is ignored.
Steps to Reproduce:
Issue:
Applied cubemap is ignored. Visually nothing happens.
Solution:
Ensure cubemap is applied, regardless of prefilter data. It is expected that cubemap to be used without prefiltered information on material, and scene skybox to be ignored completelly.