Open defektu opened 1 year ago
We've made this further VSM fix to actually apply blur few days ago, but this has been not released yet - which will fix some (all?) of the problems here.
Thanks for reply. Did not see #5286 . Some shadow problem besides blur is present. Will wait for changes to check that. Sphere has that visible bug too.
Would you have any details or repro of this issue? "Sphere has that visible bug too."
Here are the screenshots. VSM blur will possibly fix it but shadows look completely different. (Talking about ear shadow)
Shadow Update Mode
is Once
in these examples.
Can you try against https://code.playcanvas.com/playcanvas-latest.min.js
which is the main branch of the engine and would include the fix #5286
Tested it. Problem persists still. The project you provided in #5286 has same bug too.
I've created a new project to try to showcase this:
https://playcanvas.com/project/1071416/overview/vsm-bug-162-shadow-once
Noticed the shadow around the ball is different
This only occurs if the shadow is set to 'Once'. 'Realtime' looks the same on both engine versions
About previous issue #5273, VSM shadows seems fixed. Shadow update mode 'Once' fires while models loading I assume.
This issue is happening with VSM shadows.
Also VSM blur seems acting weird / not working.
Screenshots
Editor Screenshot at initialize
Editor Screenshot (Shadows updated by clicking Light Mapper UI button)
Launch Screenshot 1.62.2
Launch Screenshot 1.61.3 (With SS applied. Sorry about that, it's built project.)