Closed hidrodf closed 6 years ago
Your passing a String where it now requires an int. Instead of hard coding your error message. Put the error message in the String resource file and use the ID if the String instead. Example from Google Developer:
if (!BaseGameUtils.resolveConnectionFailure(this,
mGoogleApiClient, connectionResult,
RC_SIGN_IN, R.string.signin_other_error)) {
mResolvingConnectionFailure = false;
}
The latest version has deprecated BaseGameUtils, so this should no longer be an issue.
Anyone knows something about this?