Open stolk opened 5 years ago
thank you for your issue, will ask authorities and update here ( I believe there were reasons then )
internal issue: b/140722430 created, will update with result when conclusion is reached: team is looking into this. Thank you for bringing up issue, appreciate your effort/desire to make things consistent.
internal issue: b/140722430 created, will update with result when conclusion is reached: team is looking into this. Thank you for bringing up issue, appreciate your effort/desire to make things consistent.
Any progress on this? Thanks.
following up to check how close it is, will update here.
Google play console tells me:
This release is not compliant with the Google Play 64-bit requirement. The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 456.
Yet... if I try to build with x86-64 support, I get:
_ninja: error: '/home/bram/src/gpg-cpp-sdk_3.0.1/android/lib/c++/x86_64/libgpg.a', needed by '/home/bram/apps/Buggy/AndroidStudio/app/build/intermediates/cmake/debug/obj/x8664/libbuggy.so', missing and no known rule to make it
And it turns out the GPG 3.0.1 SDK has no 64b support for x86. And 3.0.1 is the latest version that was published.
Please publish 64bit libraries for GPG, x86 version.