Closed egable closed 7 years ago
As a follow-up, I followed instructions in a different ticket to modify the PluginVersion.cs file to specify 10.2.1 for AAR files, deleted my AAR files, restarted Unity, and resolved the dependencies which put the AAR files back using v10.2.1. Then I built and ran the game again and got this:
05-19 20:57:23.550 28490 28509 I Unity : Application platform: Android
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.550 28490 28509 I Unity : Loader:Start() (at C:\Development\SpaceShooter\Assets\Scripts\Loader.cs:61)
05-19 20:57:23.550 28490 28509 I Unity :
05-19 20:57:23.550 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.550 28490 28509 I Unity :
05-19 20:57:23.550 28490 28509 I Unity : Building PlayGamesConfig.
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.550 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.550 28490 28509 I Unity : Loader:Start() (at C:\Development\SpaceShooter\Assets\Scripts\Loader.cs:64)
05-19 20:57:23.550 28490 28509 I Unity :
05-19 20:57:23.550 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.550 28490 28509 I Unity :
05-19 20:57:23.555 28490 28509 I Unity : Initializing PlayGames
05-19 20:57:23.555 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.555 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.555 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.555 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.555 28490 28509 I Unity : Loader:Start() (at C:\Development\SpaceShooter\Assets\Scripts\Loader.cs:84)
05-19 20:57:23.555 28490 28509 I Unity :
05-19 20:57:23.555 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.555 28490 28509 I Unity :
05-19 20:57:23.560 28490 28509 I Unity : Activating PlayGames
05-19 20:57:23.560 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.560 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.560 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.560 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.560 28490 28509 I Unity : Loader:Start() (at C:\Development\SpaceShooter\Assets\Scripts\Loader.cs:89)
05-19 20:57:23.560 28490 28509 I Unity :
05-19 20:57:23.560 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.560 28490 28509 I Unity :
05-19 20:57:23.635 28490 28509 I Unity : Building GPG services, implicitly attempts silent auth
05-19 20:57:23.635 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.635 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.635 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.635 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.635 28490 28509 I Unity : GooglePlayGames.Native.NativeClient:InitializeGameServices() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Native\NativeClient.cs:230)
05-19 20:57:23.635 28490 28509 I Unity : GooglePlayGames.Native.NativeClient:Authenticate(Action`2, Boolean) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Native\NativeClient.cs:124)
05-19 20:57:23.635 28490 28509 I Unity : GooglePlayGames.PlayGamesPlatform:Authenticate(Action`2, Boolean) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocialPlatform\PlayGamesPlatform.cs:416)
05-19 20:57:23.635 28490 28509 I Unity : GooglePlayGames.PlayGamesPlatform:Authenticate(Action`1, Boolean) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocialPlatform\PlayGamesPlatform.cs:385)
05-19 20:57:23.635 28490 28509 I Unity : GooglePlayGames.PlayGamesPlatform:Authenticate(Action`1) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocia
05-19 20:57:23.775 28490 28509 I Unity : Using AuthHelper to sign in
05-19 20:57:23.775 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.775 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.775 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.775 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.775 28490 28509 I Unity : GooglePlayGames.Native.NativeClient:Authenticate(Action`2, Boolean) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Native\NativeClient.cs:131)
05-19 20:57:23.775 28490 28509 I Unity : GooglePlayGames.PlayGamesPlatform:Authenticate(Action`2, Boolean) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocialPlatform\PlayGamesPlatform.cs:416)
05-19 20:57:23.775 28490 28509 I Unity : GooglePlayGames.PlayGamesPlatform:Authenticate(Action`1, Boolean) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocialPlatform\PlayGamesPlatform.cs:385)
05-19 20:57:23.775 28490 28509 I Unity : GooglePlayGames.PlayGamesPlatform:Authenticate(Action`1) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocialPlatform\PlayGamesPlatform.cs:350)
05-19 20:57:23.775 28490 28509 I Unity : GooglePlayGames.PlayGamesLocalUser:Authenticate(Action`1) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocialPlatform\PlayGamesLocalUs
05-19 20:57:23.801 28490 28509 W Unity : !!! [Play Games Plugin DLL] 05/19/17 20:57:23 -04:00 WARNING: Creating new PlayGamesPlatform
05-19 20:57:23.801 28490 28509 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.801 28490 28509 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.801 28490 28509 W Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.801 28490 28509 W Unity : UnityEngine.Debug:LogWarning(Object)
05-19 20:57:23.801 28490 28509 W Unity : GooglePlayGames.OurUtils.<w>c__AnonStorey36:<>m__E() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:68)
05-19 20:57:23.801 28490 28509 W Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:23.801 28490 28509 W Unity :
05-19 20:57:23.801 28490 28509 W Unity : (Filename: C Line: 0)
05-19 20:57:23.801 28490 28509 W Unity :
05-19 20:57:23.802 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:23 -04:00 DEBUG: Activating PlayGamesPlatform.
05-19 20:57:23.802 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.802 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.802 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.802 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.802 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:23.802 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:23.802 28490 28509 I Unity :
05-19 20:57:23.802 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.802 28490 28509 I Unity :
05-19 20:57:23.803 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:23 -04:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.803 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:23.803 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:23.803 28490 28509 I Unity :
05-19 20:57:23.803 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.803 28490 28509 I Unity :
05-19 20:57:23.803 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:23 -04:00 DEBUG: Creating platform-specific Play Games client.
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.803 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.803 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:23.803 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:23.803 28490 28509 I Unity :
05-19 20:57:23.803 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.803 28490 28509 I Unity :
05-19 20:57:23.804 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:23 -04:00 DEBUG: Creating Android IPlayGamesClient Client
05-19 20:57:23.804 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.804 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.804 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.804 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.804 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:23.804 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:23.804 28490 28509 I Unity :
05-19 20:57:23.804 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:23.804 28490 28509 I Unity :
05-19 20:57:23.813 1308 3075 I ActivityManager: KPU : put [com.samsung.android.sm.policy] : 0 K
05-19 20:57:23.813 1308 3075 I ActivityManager: Killing 26877:com.samsung.android.sm.policy/u0a153 (adj 906): DHA:empty #33
05-19 20:57:23.835 28490 28509 I Unity : ---- [0] -- 37
05-19 20:57:23.835 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.835 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.835 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.835 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.835 28490 28509 I Unity : Google.Developers.JavaObjWrapper:ConstructArgArray(Object[]) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs:156)
05-19 20:57:23.835 28490 28509 I Unity : Google.Developers.JavaObjWrapper:InvokeCallVoid(String, String, Object[]) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs:284)
05-19 20:57:23.835 28490 28509 I Unity : Com.Google.Android.Gms.Common.Api.PendingResult`1:setResultCallback(ResultCallback`1) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\Gms\Common\Api\PendingResult.cs:55)
05-19 20:57:23.835 28490 28509 I Unity : GooglePlayGames.Android.AndroidTokenClient:DoFetchToken(Action) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\AndroidTokenClient.cs:167)
05-19 20:57:23.835 28490 28509 I Unity : GooglePlayGames.Android.<FetchTokens>c__AnonStorey3B:<>m__15() (at C:\Development\SpaceShoo
05-19 20:57:23.838 28490 28509 I Unity : ---- [0] -- 65
05-19 20:57:23.838 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:23.838 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:23.838 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:23.838 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:23.838 28490 28509 I Unity : Google.Developers.JavaObjWrapper:ConstructArgArray(Object[]) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs:156)
05-19 20:57:23.838 28490 28509 I Unity : Google.Developers.JavaObjWrapper:InvokeCallVoid(String, String, Object[]) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\Developers\JavaObjWrapper.cs:284)
05-19 20:57:23.838 28490 28509 I Unity : Com.Google.Android.Gms.Common.Api.PendingResult`1:setResultCallback(ResultCallback`1) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\Gms\Common\Api\PendingResult.cs:55)
05-19 20:57:23.838 28490 28509 I Unity : GooglePlayGames.Android.AndroidTokenClient:DoFetchToken(Action) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Android\AndroidTokenClient.cs:167)
05-19 20:57:23.838 28490 28509 I Unity : GooglePlayGames.Android.<FetchTokens>c__AnonStorey3B:<>m__15() (at C:\Development\SpaceShoo
05-19 20:57:23.847 1308 3100 D ActivityManager: cleanUpApplicationRecord -- 26877
05-19 20:57:23.860 28490 28509 D Unity : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-19 20:57:23.860 28490 28509 D Unity : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-19 20:57:23.861 28490 28509 D Unity : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-19 20:57:23.862 28490 28509 D Unity : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-19 20:57:23.863 28490 28509 D Unity : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-19 20:57:23.863 28490 28509 D Unity : Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
05-19 20:57:24.295 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: VALID
05-19 20:57:24.295 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.295 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.295 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.295 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.295 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.295 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.295 28490 28509 I Unity :
05-19 20:57:24.295 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.295 28490 28509 I Unity :
05-19 20:57:24.330 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Entering internal callback for PlayerManager#InternalFetchSelfCallback
05-19 20:57:24.330 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.330 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.330 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.330 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.330 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.330 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.330 28490 28509 I Unity :
05-19 20:57:24.330 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.330 28490 28509 I Unity :
05-19 20:57:24.331 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Populating User
05-19 20:57:24.331 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.331 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.331 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.331 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.331 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.331 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.331 28490 28509 I Unity :
05-19 20:57:24.331 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.331 28490 28509 I Unity :
05-19 20:57:24.361 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Found User: [Player: '**************' (id ********************)]
05-19 20:57:24.361 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.361 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.361 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.361 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.361 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.361 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.361 28490 28509 I Unity :
05-19 20:57:24.361 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.361 28490 28509 I Unity :
05-19 20:57:24.363 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Maybe finish for User
05-19 20:57:24.363 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.363 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.363 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.363 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.363 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.363 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.363 28490 28509 I Unity :
05-19 20:57:24.363 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.363 28490 28509 I Unity :
05-19 20:57:24.365 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Auth not finished. User=[Player: '***************' (id ********************)] achievements=
05-19 20:57:24.365 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.365 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.365 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.365 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.365 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.365 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.365 28490 28509 I Unity :
05-19 20:57:24.365 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.365 28490 28509 I Unity :
05-19 20:57:24.367 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Entering internal callback for AchievementManager#InternalFetchAllCallback
05-19 20:57:24.367 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.367 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.367 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.367 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.367 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.367 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.367 28490 28509 I Unity :
05-19 20:57:24.367 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.367 28490 28509 I Unity :
05-19 20:57:24.380 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Populating Achievements, status = VALID
05-19 20:57:24.380 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.380 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.380 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.380 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.380 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.380 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.380 28490 28509 I Unity :
05-19 20:57:24.380 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.380 28490 28509 I Unity :
05-19 20:57:24.394 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Found 7 Achievements
05-19 20:57:24.394 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.394 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.394 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.394 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.394 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.394 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.394 28490 28509 I Unity :
05-19 20:57:24.394 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.394 28490 28509 I Unity :
05-19 20:57:24.397 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Maybe finish for Achievements
05-19 20:57:24.397 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.397 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.397 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.397 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.397 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.397 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.397 28490 28509 I Unity :
05-19 20:57:24.397 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.397 28490 28509 I Unity :
05-19 20:57:24.398 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Auth finished. Proceeding.
05-19 20:57:24.398 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.398 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.398 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.398 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.398 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.398 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.398 28490 28509 I Unity :
05-19 20:57:24.398 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.398 28490 28509 I Unity :
05-19 20:57:24.399 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Invoking Callbacks: System.Action`2[System.Boolean,System.String]
05-19 20:57:24.399 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.399 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.399 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.399 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.399 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.399 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.399 28490 28509 I Unity :
05-19 20:57:24.399 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.399 28490 28509 I Unity :
05-19 20:57:24.401 28490 28509 I Unity : Social platform authentication succeeded.
05-19 20:57:24.401 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.401 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.401 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.401 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.401 28490 28509 I Unity : Loader:ProcessLogin(Boolean) (at C:\Development\SpaceShooter\Assets\Scripts\Loader.cs:102)
05-19 20:57:24.401 28490 28509 I Unity : GooglePlayGames.<Authenticate>c__AnonStorey2F:<>m__7(Boolean, String) (at C:\Development\SpaceShooter\Assets\GooglePlayGames\ISocialPlatform\PlayGamesPlatform.cs:385)
05-19 20:57:24.401 28490 28509 I Unity : GooglePlayGames.Native.<InvokeCallbackOnGameThread>c__AnonStorey44`2:<>m__24() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\Platforms\Native\NativeClient.cs:171)
05-19 20:57:24.401 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.401 28490 28509 I Unity :
05-19 20:57:24.401 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.401 28490 28509 I Unity :
05-19 20:57:24.411 28490 28509 I Unity : [Play Games Plugin DLL] 05/19/17 20:57:24 -04:00 DEBUG: Invoking user callback on game thread
05-19 20:57:24.411 28490 28509 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
05-19 20:57:24.411 28490 28509 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
05-19 20:57:24.411 28490 28509 I Unity : UnityEngine.Logger:Log(LogType, Object)
05-19 20:57:24.411 28490 28509 I Unity : UnityEngine.Debug:Log(Object)
05-19 20:57:24.411 28490 28509 I Unity : GooglePlayGames.OurUtils.<d>c__AnonStorey35:<>m__D() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\Logger.cs:59)
05-19 20:57:24.411 28490 28509 I Unity : GooglePlayGames.OurUtils.PlayGamesHelperObject:Update() (at C:\Development\SpaceShooter\Assets\GooglePlayGames\OurUtils\PlayGamesHelperObject.cs:135)
05-19 20:57:24.411 28490 28509 I Unity :
05-19 20:57:24.411 28490 28509 I Unity : (Filename: C Line: 0)
05-19 20:57:24.411 28490 28509 I Unity :
05-19 20:57:24.508 1308 8097 I ActivityManager: START u0 {act=com.google.android.gms.auth.GOOGLE_SIGN_IN typ=null flg=0x0 cmp=ComponentInfo{com.gablegames.spaceshooter/com.google.android.gms.auth.api.signin.internal.SignInHubActivity}} from uid 10260 on display 0
05-19 20:57:24.513 1308 8097 D ActivityManager: ActivityRecord() Constructor : multiScreenAttrs=MultiScreenAttrs{mDisplayId=0, mBaseDisplayId=0, mBaseActivity=false}
05-19 20:57:24.520 1308 8097 D ActivityManager: moveToFront() : reason=sourceStackToFront isAttached=true null
05-19 20:57:24.522 1308 8097 D ActivityManager: moveToFront() : reason=startedActivity setFocusedActivity isAttached=true TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=2}
05-19 20:57:24.525 1308 8097 D ActivityManager: resumeTopActivityInnerLocked() : #1 prevTask=TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=2} next=ActivityRecord{92e0416d0 u0 com.gablegames.spaceshooter/com.google.android.gms.auth.api.signin.internal.SignInHubActivity t2054} mFocusedStack=ActivityStack{a3c616cd0 stackId=1, 10 tasks}
05-19 20:57:24.531 28490 28490 I Unity : windowFocusChanged: false
05-19 20:57:24.531 28490 28490 I Unity : onPause
05-19 20:57:24.597 28490 28509 D Unity : Sensor : Accelerometer ( 1) ; 0.002396 / 0.00s ; LSM6DSL Accelerometer / STMicroelectronics
05-19 20:57:24.599 1308 3060 D ActivityManager: isCustomScaleDownAnimationAllowed() : false
05-19 20:57:24.599 1308 3060 D ActivityManager: resumeTopActivityInnerLocked() : #1 prevTask=TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=2} next=ActivityRecord{92e0416d0 u0 com.gablegames.spaceshooter/com.google.android.gms.auth.api.signin.internal.SignInHubActivity t2054} mFocusedStack=ActivityStack{a3c616cd0 stackId=1, 10 tasks}
05-19 20:57:24.599 1308 3060 D ActivityManager: applyOptionsLocked(), pendingOptions : null
05-19 20:57:24.625 1308 3120 I ActivityManager: START u0 {act=com.google.android.gms.auth.GOOGLE_SIGN_IN typ=null flg=0x0 cmp=ComponentInfo{com.google.android.gms/com.google.android.gms.auth.api.signin.ui.SignInActivity}} from uid 10260 on display 0
05-19 20:57:24.632 1308 3120 D ActivityManager: ActivityRecord() Constructor : multiScreenAttrs=MultiScreenAttrs{mDisplayId=0, mBaseDisplayId=0, mBaseActivity=false}
05-19 20:57:24.634 1308 3120 D ActivityManager: moveToFront() : reason=sourceStackToFront isAttached=true null
05-19 20:57:24.636 1308 3120 D ActivityManager: moveToFront() : reason=startedActivity setFocusedActivity isAttached=true TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=3}
05-19 20:57:24.637 1308 3120 D ActivityManager: resumeTopActivityInnerLocked() : #1 prevTask=TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=3} next=ActivityRecord{c75577fd0 u0 com.google.android.gms/.auth.api.signin.ui.SignInActivity t2054} mFocusedStack=ActivityStack{a3c616cd0 stackId=1, 10 tasks}
05-19 20:57:24.662 1308 3120 D ActivityManager: post active user change for 0 fullscreen false isHomeActivity() false
05-19 20:57:24.663 1308 3099 D ActivityManager: resumeTopActivityInnerLocked() : #1 prevTask=TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=3} next=ActivityRecord{c75577fd0 u0 com.google.android.gms/.auth.api.signin.ui.SignInActivity t2054} mFocusedStack=ActivityStack{a3c616cd0 stackId=1, 10 tasks}
05-19 20:57:24.663 1308 3099 D ActivityManager: applyOptionsLocked(), pendingOptions : null
05-19 20:57:24.680 1308 3099 I ActivityManager: Start proc 28606:com.google.android.gms.ui/u0a26 for activity com.google.android.gms/.auth.api.signin.ui.SignInActivity
05-19 20:57:24.724 1308 4062 I ActivityManager: DSS on for com.google.android.gms and scale is 1.0
05-19 20:57:25.049 1308 8097 D ActivityManager: post active user change for 0 fullscreen false isHomeActivity() false
05-19 20:57:25.248 28606 28606 D AndroidRuntime: Shutting down VM
05-19 20:57:25.260 1308 1433 I ActivityManager: Displayed com.google.android.gms/.auth.api.signin.ui.SignInActivity: +597ms (total +661ms)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: FATAL EXCEPTION: main
05-19 20:57:25.285 28606 28606 E AndroidRuntime: Process: com.google.android.gms.ui, PID: 28606
05-19 20:57:25.285 28606 28606 E AndroidRuntime: java.lang.IllegalStateException: A fatal developer error has occurred. Check the logs for further information.
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at kzg.a(:com.google.android.gms:1846)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at kzj.handleMessage(:com.google.android.gms:4345)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at android.os.Handler.dispatchMessage(Handler.java:102)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at android.os.Looper.loop(Looper.java:154)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at android.app.ActivityThread.main(ActivityThread.java:6776)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at java.lang.reflect.Method.invoke(Native Method)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1520)
05-19 20:57:25.285 28606 28606 E AndroidRuntime: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1410)
05-19 20:57:25.294 1308 15028 W ActivityManager: Force finishing activity com.google.android.gms/.auth.api.signin.ui.SignInActivity
05-19 20:57:25.296 1308 15028 D ActivityManager: moveToFront() : reason=finishActivity adjustFocus setFocusedActivity isAttached=true TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=3}
05-19 20:57:25.299 1308 15028 W ActivityManager: Force finishing activity com.gablegames.spaceshooter/com.google.android.gms.auth.api.signin.internal.SignInHubActivity
05-19 20:57:25.300 1308 15028 D ActivityManager: moveToFront() : reason=finishActivity adjustFocus setFocusedActivity isAttached=true TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=3}
05-19 20:57:25.343 1308 15028 D ActivityManager: resumeTopActivityInnerLocked() : #1 prevTask=null next=ActivityRecord{d261946d0 u0 com.gablegames.spaceshooter/com.unity3d.player.UnityPlayerActivity t2054} mFocusedStack=ActivityStack{a3c616cd0 stackId=1, 10 tasks}
05-19 20:57:25.361 28490 28490 I Unity : windowFocusChanged: true
05-19 20:57:25.382 1308 8099 I ActivityManager: Start proc 28637:com.samsung.android.lool/1000 for broadcast com.samsung.android.lool/com.samsung.android.sm.common.SmartManagerReceiver
05-19 20:57:25.419 1308 4040 I ActivityManager: DSS on for com.samsung.android.lool and scale is 1.0
05-19 20:57:25.495 28490 28490 I Unity : windowFocusChanged: false
05-19 20:57:25.603 1308 15406 I ActivityManager: Start proc 28657:com.samsung.android.sm.provider/1000 for content provider com.samsung.android.lool/com.samsung.android.sm.database.SmProvider
05-19 20:57:25.663 1308 15025 I ActivityManager: DSS on for com.samsung.android.lool and scale is 1.0
05-19 20:57:25.800 1308 1402 W ActivityManager: Activity pause timeout for ActivityRecord{c75577fd0 u0 com.google.android.gms/.auth.api.signin.ui.SignInActivity t2054 f}
05-19 20:57:25.801 1308 1402 D ActivityManager: resumeTopActivityInnerLocked() : #1 prevTask=null next=ActivityRecord{d261946d0 u0 com.gablegames.spaceshooter/com.unity3d.player.UnityPlayerActivity t2054} mFocusedStack=ActivityStack{a3c616cd0 stackId=1, 10 tasks}
05-19 20:57:25.802 1308 1402 D ActivityManager: resumeTopActivityInnerLocked() : #1 prevTask=TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=3} next=ActivityRecord{d261946d0 u0 com.gablegames.spaceshooter/com.unity3d.player.UnityPlayerActivity t2054} mFocusedStack=ActivityStack{a3c616cd0 stackId=1, 10 tasks}
05-19 20:57:25.808 1308 1402 D ActivityManager: applyOptionsLocked(), pendingOptions : null
05-19 20:57:25.821 28490 28490 D AndroidRuntime: Shutting down VM
05-19 20:57:25.826 28490 28490 E AndroidRuntime: FATAL EXCEPTION: main
05-19 20:57:25.826 28490 28490 E AndroidRuntime: Process: com.gablegames.spaceshooter, PID: 28490
05-19 20:57:25.826 28490 28490 E AndroidRuntime: java.lang.Error: FATAL EXCEPTION [main]
05-19 20:57:25.826 28490 28490 E AndroidRuntime: Unity version : 5.4.1f1
05-19 20:57:25.826 28490 28490 E AndroidRuntime: Device model : samsung SM-G955U
05-19 20:57:25.826 28490 28490 E AndroidRuntime: Device fingerprint: samsung/dream2qltesq/dream2qltesq:7.0/NRD90M/G955USQU1AQDF:user/release-keys
05-19 20:57:25.826 28490 28490 E AndroidRuntime:
05-19 20:57:25.826 28490 28490 E AndroidRuntime: Caused by: java.lang.RuntimeException: Failure delivering result ResultInfo{who=android:fragment:0, request=9002, result=0, data=null} to activity {com.gablegames.spaceshooter/com.unity3d.player.UnityPlayerActivity}: java.lang.NullPointerException: Attempt to invoke virtual method 'com.google.android.gms.auth.api.signin.GoogleSignInAccount com.google.android.gms.auth.api.signin.GoogleSignInResult.getSignInAccount()' on a null object reference
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.app.ActivityThread.deliverResults(ActivityThread.java:4520)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.app.ActivityThread.handleSendResult(ActivityThread.java:4563)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.app.ActivityThread.-wrap22(ActivityThread.java)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1698)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.os.Handler.dispatchMessage(Handler.java:102)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.os.Looper.loop(Looper.java:154)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.app.ActivityThread.main(ActivityThread.java:6776)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at java.lang.reflect.Method.invoke(Native Method)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1520)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1410)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'com.google.android.gms.auth.api.signin.GoogleSignInAccount com.google.android.gms.auth.api.signin.GoogleSignInResult.getSignInAccount()' on a null object reference
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at com.google.games.bridge.TokenFragment.onActivityResult(TokenFragment.java:341)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.app.Activity.dispatchActivityResult(Activity.java:7304)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: at android.app.ActivityThread.deliverResults(ActivityThread.java:4516)
05-19 20:57:25.826 28490 28490 E AndroidRuntime: ... 9 more
05-19 20:57:25.833 1308 3075 I ActivityManager: KPU : put [com.samsung.knox.securefolder] : 6324 K
05-19 20:57:25.833 1308 3075 I ActivityManager: Killing 27098:com.samsung.knox.securefolder/u0a70 (adj 906): DHA:empty #33
05-19 20:57:25.837 1308 1335 W ActivityManager: Force finishing activity com.gablegames.spaceshooter/com.unity3d.player.UnityPlayerActivity
05-19 20:57:25.843 1308 1335 D ActivityManager: moveToFront() : reason=finishActivity adjustFocus setFocusedActivity isAttached=true TaskRecord{b90af52d0 #1801 I=com.sec.android.app.launcher/com.android.launcher3.Launcher U=0 StackId=0 sz=1}
05-19 20:57:25.850 1308 1335 D ActivityManager: setFocusStackUnchecked: reason=finishActivity adjustFocus setFocusedActivity focusCandidate=ActivityStack{f7bec49d0 stackId=0, 2 tasks} caller=com.android.server.am.ActivityStack.moveToFront:882 com.android.server.am.ActivityStackSupervisor.moveActivityStackToFront:2036
05-19 20:57:25.881 1308 2534 D ActivityManager: cleanUpApplicationRecord -- 27098
05-19 20:57:26.364 1308 1402 W ActivityManager: Activity pause timeout for ActivityRecord{d261946d0 u0 com.gablegames.spaceshooter/com.unity3d.player.UnityPlayerActivity t2054 f}
05-19 20:57:26.364 1308 1402 D ActivityManager: isCustomScaleDownAnimationAllowed() : false
05-19 20:57:26.365 1308 1402 D ActivityManager: resumeTopActivityInnerLocked() : #0 prevTask=TaskRecord{81a83d2d0 #2054 A=com.gablegames.spaceshooter U=0 StackId=1 sz=3} next=ActivityRecord{4288cc6d0 u0 com.sec.android.app.launcher/.activities.LauncherActivity t1801} mFocusedStack=ActivityStack{f7bec49d0 stackId=0, 2 tasks}
Appears to be the same crash, but further in the process.
For anyone else hitting this, check to see if you have .RequestServerAuthCode(false)
in the config builder calls. Once I comment that out, the game stops crashing.
this might be related https://github.com/playgameservices/play-games-plugin-for-unity/issues/1712
Thanks for the logs. I've been able to reproduce this error. I'll update the thread when I have a fix.
this may also related to #1755
I too appear to be having this problem. Common log line appear to be;
Caused by: java.lang.RuntimeException: Failure delivering result ResultInfo{who=android:fragment:0, request=9002, result=0, data=null} to activity {com.lockwoodpublishing.avakinlife/com.lockwoodpublishing.avakinlife.UnityPlayerActivity}: java.lang.NullPointerException: Attempt to invoke virtual method 'com.google.android.gms.auth.api.signin.GoogleSignInAccount com.google.android.gms.auth.api.signin.GoogleSignInResult.getSignInAccount()' on a null object reference
Would more logs of this issue assist your fix @claywilkinson?
Edit: I should add that I am unable to utilise @egable's workaround due to requiring the server auth code for our usage.
This is fixed in version 0.9.39.
I have adb connected to my Galaxy S8 Plus (US version) via WiFi showing the logs. I have a FetchOBB scene which just downloads the OBB if needed and switches to my Loader scene. My Loader scene has only one object with a script on it, which is this:
When I do a Build & Run in Unity v5.4.1f1, the game gets transferred and launches and promptly crashes. The logs show this error:
Play Services Base, Games, etc are v10.2.6. Play Games Plugin is v0.9.38a. Galaxy S8 is Android 7.0, Kernel 4.4.16
I have tried several different older versions of each, but I either can't get them to build, or when I run the game it crashes. Any help you could provide would be greatly appreciated. Thanks in advance!