Open nikolaynikolaev013 opened 6 years ago
This looks like the native library libgpg.so is not included in your build. Can you confirm what is in your Assets/Plugins/Android directory, and also look in the generated .apk to see if the library is being included in the build.
I've screenshotted everything in my Assets/Plugins/Android directory and everything in the .apk file, starting with "lib" in its name and it seems that I don't have the library. What now? Thank you again, @claywilkinson ! :)
Will someone help me, please? This is one of the most important things and my game is missing it right now. @claywilkinson
@nikolaev013 Did you get any solution?
I get the DllNotFoundException: gpg when trying to authenticate the profile. I've tried everything I found on the web and nothing helps me and this is the last thing to fix in our game before publishing... Please help me!
LogCat log:
01-04 13:47:45.686: E/Unity(29079): Unable to find gpg 01-04 13:47:45.793: D/AdsUnity(29079): Calling loadAd() on Android 01-04 13:47:45.924: E/Unity(29079): DllNotFoundException: gpg 01-04 13:47:45.924: E/Unity(29079): at (wrapper managed-to-native) GooglePlayGames.Native.Cwrapper.Builder:GameServices_Builder_Construct () 01-04 13:47:45.924: E/Unity(29079): at GooglePlayGames.Native.PInvoke.GameServicesBuilder.Create () [0x00000] in:0
01-04 13:47:45.924: E/Unity(29079): at GooglePlayGames.Native.NativeClient.InitializeGameServices () [0x00000] in :0
01-04 13:47:45.924: E/Unity(29079): at GooglePlayGames.Native.NativeClient.Authenticate (System.Action:0
01-04 13:47:45.924: E/Unity(29079): at GooglePlayGames.PlayGamesPlatform.Authenticate (System.Action:0
01-04 13:47:45.924: E/Unity(29079): at GooglePlayGames.PlayGamesLocalUser.Authenticate (System.Action`1 callback) [0x00000] in :0
01-04 13:47:45.924: E/Unity(29079): at InitialiseAdmobAndGPG.InitialiseGPS () [0x00000] in <filename
01-04 13:47:46.000: W/Unity(29079): !!! [Play Games Plugin DLL] 01/04/18 13:47:45 +02:00 WARNING: Creating new PlayGamesPlatform
01-04 13:47:46.000: W/Unity(29079):
2 callback, Boolean silent) [0x00000] in <filename unknown>:0 01-04 13:47:45.924: E/Unity(29079): at GooglePlayGames.PlayGamesPlatform.Authenticate (System.Action
2 callback, Boolean silent) [0x00000] in1 callback, Boolean silent) [0x00000] in <filename unknown>:0 01-04 13:47:45.924: E/Unity(29079): at GooglePlayGames.PlayGamesPlatform.Authenticate (System.Action
1 callback) [0x00000] in01-04 13:47:46.000: W/Unity(29079): (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Thank you in advance! :)